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Jun 17 2013 03:13am
Oh I see.
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Jun 17 2013 09:36am
Nice work bro.

Do you think 20 in Asgardian stamina is really worth it? Diminishing returns seem high with that....

I guess there's no where else to put the points though eh?

Also Shrinking serum x2 might help his squishyness at the cost of a little bit of damage.....attempting that myself right now

Finally, Does the health proc on starstone from his energy powers (CTL, BTT)?
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Jun 17 2013 10:14am
That thing build is close but no one puts points in hard as rock. You would be better off shifting those points (+8 endure assault +1 hindering hide). Not going to get into the artifacts/medal combination because that's all personal preference :)
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Jun 17 2013 10:29am
The Colossus build is a bit off.

1 point in Osmium Punch (down from 20), 1 in Stalwart Aura (down from 20 in protective), 1 in Bulwark (down from 9), none in break the chains

Gives 48 points.

19 more into Splash
19 more into Dash
10 more into Metallic Warrior

looks like this: http://www.marvelbase.com/builds/generator/colossus#vK2KvK2vK2Kvv22KjKvKvKvK/101.101.42.106.0.0.0.0
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Jun 17 2013 11:00am
Colossus

He can be pretty versitle, but Bulwark of Steel is complete shit and your forgetting his synergies for Spinning Fists.

I wrote up a small guide here: http://forums.d2jsp.org/topic.php?t=67859598&f=219

The reason why Bulwark is garbage is because of the high scaling of armor in your items. 10 points is only averaging you I'd say an extra 50-70 armor. Even if you were using it as a synergie to Metallic Warrior its only 1%. Your better off getting DPS until they change this. (Most likely will because Things are complaining as well)

I have actually used 5 Recons on Colossus just to test scaling. His 2% synergies offer anywhere from 10-20 damage per point compared to MW who gives ya around 26 for first point and averaging 8-14 damage per point after that.

Basics:
Max Spinning Fists and it's synergies.
Max Osmium Skin
1-5 Points into Osmium Punch (Keeps your Osmium Skin Shield Up for Tanking around 5 Points is a 60% Proc)

*Currently have 8 Points into Deflective Armor. (50% chance to Proc). Now has 1-3 seconds of diminishing returns for the 20 spirit return.
Dump Rest into MW at the end of your build for that little extra damage.


Quote (Kakkle @ Jun 17 2013 04:29pm)
The Colossus build is a bit off.

1 point in Osmium Punch (down from 20), 1 in Stalwart Aura (down from 20 in protective), 1 in Bulwark (down from 9), none in break the chains

looks like this: http://www.marvelbase.com/builds/generator/colossus#vK2KvK2vK2Kvv22KjKvKvKvK/101.101.42.106.0.0.0.0


Break the Chains is great and spammable against frozen mobs. This works very well in Cow Levels / High Tier Raids. Its a free CC remover your crazy to not have 1 point into this.

This post was edited by motox831 on Jun 17 2013 11:01am
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Jun 17 2013 11:07am
Quote (motox831 @ Jun 17 2013 01:00pm)
Colossus

He can be pretty versitle, but Bulwark of Steel is complete shit and your forgetting his synergies for Spinning Fists.

I wrote up a small guide here:  http://forums.d2jsp.org/topic.php?t=67859598&f=219

The reason why Bulwark is garbage is because of the high scaling of armor in your items. 10 points is only averaging you I'd say an extra 50-70 armor. Even if you were using it as a synergie to Metallic Warrior its only 1%. Your better off getting DPS until they change this. (Most likely will because Things are complaining as well)

I have actually used 5 Recons on Colossus just to test scaling. His 2% synergies offer anywhere from 10-20 damage per point compared to MW who gives ya around 26 for first point and averaging 8-14 damage per point after that.

Basics:
Max Spinning Fists and it's synergies.
Max Osmium Skin
1-5 Points into Osmium Punch (Keeps your Osmium Skin Shield Up for Tanking around 5 Points is a 60% Proc)

*Currently have 8 Points into Deflective Armor. (50% chance to Proc). Now has 1-3 seconds of diminishing returns for the 20 spirit return.
Dump Rest into MW at the end of your build for that little extra damage.




Break the Chains is great and spammable against frozen mobs. This works very well in Cow Levels / High Tier Raids. Its a free CC remover your crazy to not have 1 point into this.


Derp, I was just copying my spec and I have no points in it cause of points from an item. Idk what I was thinking
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Jun 17 2013 11:08am
Quote (Kakkle @ Jun 17 2013 05:07pm)
Derp, I was just copying my spec and I have no points in it cause of points from an item. Idk what I was thinking


Lol happened to me in my early 30's and I lost my dash for a whole level. Was brutal sluggishly walking through Limbo.
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Jun 17 2013 01:33pm
That Storm build is spot-on. I've gone back and forth between skybreaker and stormcrafter and thundering tempest is too good to drop but the right side of skybreaker is better for AoE
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Jun 17 2013 06:59pm
For scarlet witch, why 20 into hex binding and none into ravenous? I think it should be 1 point in hex, 20 in ravenous. ravenous not only roots them like hex does, but leeches life too.

This post was edited by CousinAvi on Jun 17 2013 07:03pm
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Jun 17 2013 10:38pm
Quote (Spruce @ Jun 17 2013 11:36pm)
Nice work bro.

Do you think 20 in Asgardian stamina is really worth it?  Diminishing returns seem high with that....

I guess there's no where else to put the points though eh?

Also Shrinking serum x2 might help his squishyness at the cost of a little bit of damage.....attempting that myself right now

Finally, Does the health proc on starstone from his energy powers (CTL, BTT)?


Honestly, you could max out the other basics in God of Thunder...but for all intents and purposes you are going to be using Bring the Thunder and Call the Lightning more than any melee attack you have. Thor is too damn squishy. Pyms are fine as well, but require you to dodge to get spirit. Dodge is unpredictable at best especially at the low levels you get with Thor. Thor is one of those chars that have kinda crap builds with no/low synergies and bad melee.

Quote (tixe34 @ Jun 18 2013 12:14am)
That thing build is close but no one puts points in hard as rock. You would be better off shifting those points (+8 endure assault +1 hindering hide). Not going to get into the artifacts/medal combination because that's all personal preference :)


Being immune to knockbacks/up/down is useful for a tank. It allows you to NOT be forced or stunned by most mobs and if you do get moved are up and going against quickly. That is the only reason I put 10 in there. Gave the endruring some more love as well as ground smash (for a spirit spender and some CC).
http://marvelbase.com/builds/edit/351#vKvK2KGvGv2vU7M2Kv2CK/96.96.36.114.0.0.0.0


Quote (motox831 @ Jun 18 2013 01:00am)
Colossus

He can be pretty versitle, but Bulwark of Steel is complete shit and your forgetting his synergies for Spinning Fists.

I wrote up a small guide here:  http://forums.d2jsp.org/topic.php?t=67859598&f=219

The reason why Bulwark is garbage is because of the high scaling of armor in your items. 10 points is only averaging you I'd say an extra 50-70 armor. Even if you were using it as a synergie to Metallic Warrior its only 1%. Your better off getting DPS until they change this. (Most likely will because Things are complaining as well)

I have actually used 5 Recons on Colossus just to test scaling. His 2% synergies offer anywhere from 10-20 damage per point compared to MW who gives ya around 26 for first point and averaging 8-14 damage per point after that.

Basics:
Max Spinning Fists and it's synergies.
Max Osmium Skin
1-5 Points into Osmium Punch (Keeps your Osmium Skin Shield Up for Tanking around 5 Points is a 60% Proc)

*Currently have 8 Points into Deflective Armor. (50% chance to Proc). Now has 1-3 seconds of diminishing returns for the 20 spirit return.
Dump Rest into MW at the end of your build for that little extra damage.




Break the Chains is great and spammable against frozen mobs. This works very well in Cow Levels / High Tier Raids. Its a free CC remover your crazy to not have 1 point into this.


Ok I'll update it, question...what about Auras? I mean spirit regen would be useful for Spinning Fists as it is channeled. Damage Aura isn't bad but is low amounts. Defense aura is trash (I see that now).
http://marvelbase.com/builds/edit/336#vK2KvK2CK2Kvv22v7KMvgKv/57.101.39.114.0.0.0.0


Quote (CousinAvi @ Jun 18 2013 08:59am)
For scarlet witch, why 20 into hex binding and none into ravenous?  I think it should be 1 point in hex, 20 in ravenous.  ravenous not only roots them like hex does, but leeches life too.


Life leech is so worthless at higher levels that it really doesn't even matter.
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