Hey, guys. I just wanted to share this game I developed which has had a significant influence from Diablo 2. It was also heavily influenced by classic EverQuest. I have been developing this game for about 31 months now. Take a peek and see what you think. The itemization and Act 1-4 story format are definitely the most familiar aspects for D2 veterans. Check it out:
http://nevergrind.comIt's a single-player RPG with three difficulty levels, 12 races, and 14 classes, each with their own talent trees. The story is divided into 4 acts and once you beat the game you unlock the next difficulty. Items you find can be stored at the bank in town to share items between characters. The game has magic, rare, unique, and set items. Sound familiar? Alright, then.
Here is a boss fight to give you a general idea:
TLDR: It's a free timekiller. Have fun.