game had several major flaws that is why it failed and got shut down twice:
- game engine causes the graphics to shutter even on monster PC
- in game gold exploits available causing in game economy to crash
- extremely expensive cash shop - for example: while it is actually NECESSARY to have a inventory expansion it was like $15/month per 1 bag LOL
- borked travel system, no waypoints, as effect player feel like just running around all day long for no reason
- completely broken crafting system: over 100 (maybe over 200) different ingredients needed for crafting BUT only some of them available in game LOL
- badly designed skills balance causing players to play only 2 'builds' which I can not even call builds - just spamming 2 skills
- overpowered bosses (too much HP) - 15 minutes of boring hit-hit-hit-hit.... - it does not make sense in HnS game, does it?
- silly graphics in towns
- silly sounds of players and skills
on the PLUS:
- fantastic graphics inside dungeons only
- excellent sound effects from monsters and ambient
game is ftp so just feel it yourself