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Mar 27 2012 02:14pm
Quote (Canoobian @ Mar 27 2012 04:43am)
end game isnt being able to do dungeons and fight bosses. Being able to do that early is wow swtor and rift. End game advantage is getting into progression gear. Do that sooner and it snowballs forward as the first month or two to every patch tries to slow this down.


You know nothing about GW2, please leave this thread and dont come back, thank you.
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Mar 27 2012 03:25pm
Quote (silentdeathz @ Mar 27 2012 12:35pm)
hes not completely correct.  Theres no endgame in the sense of a gear treadmill progression of bosses.  BUT, the endgame dungeons etc are where the best endgame loot will come from, and where you'll be able to farm the most gold if you get there quickly.
Its a very minor thing, but to say that 'endgame' starts at low level is wrong.  You can always go back to lower areas, but unless you're able to offset the poorer loot (yes i know it scales but it wont be as high in value as top lvl areas) through killing quicker you're better off in a high level area. And that assumes there no achievements etc that would make you want to farm a high level zone over a low level one.

Comments such as "will only ruin the experience" are 100% subjective and you just cant speak for someone.  If i hate levelling and dont care about the story, but want to be the first to farm X max level loot or such, then I would only 'ruin' my experience by levelling slowly, for example.

The 'endgame' outside of farming cosmetic loot (which you wont be doing in a low level area anyway unless its a karma item AND you can somehow make it worthwhile through speed of killing) for PVE is simply acquiring currency.  Gold = cosmetic items = 'endgame' in GW2 assuming thats what you're interested in.

(im not even addressing the other guys posts about the XP boost).  IMO XP boosts are going to be important depending on what your goal is @ the beginning of gw2, but overall are nothing to whine about.

The very fact that the yare (According to leaks) only affecting XP from kills means that they are likely to be a minor boost unless you find a good grinding spot (which there inevitably will be a few), but grinding mobs in general isnt effective in gw2 due to the low XP/mob & high xp/dynamic event)


All very true. That's why I used the word "traditional," i.e. the end-game is there for fun, and not as the traditional gear-treadmill to set your character ahead of others.

This post was edited by gateguy on Mar 27 2012 03:25pm
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Apr 1 2012 03:19pm
Bump.
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Apr 4 2012 04:21am
Sadly not a ton of news atm, still looks amazing

Those interested in WvW combat, check out this video.

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Apr 8 2012 02:26am
bump
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Apr 8 2012 02:38am
You know there is a thread for this in the actual Guild Wars section.
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Apr 8 2012 03:00am
Quote (Xeonics @ Apr 8 2012 03:38am)
You know there is a thread for this in the actual Guild Wars section.


yeah the one thats spammed and trolled, awesome thread.
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Apr 8 2012 03:02am
Quote (Xeonics @ 8 Apr 2012 09:38)
You know there is a thread for this in the actual Guild Wars section.



you know, there is room for two
also this one was made before the one in the GW section.

edit/ ninjad.

This post was edited by LazyDazy on Apr 8 2012 03:03am
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Apr 8 2012 03:41am
Quote (Hockeygod9911 @ Apr 8 2012 05:00am)
yeah the one thats spammed and trolled, awesome thread.


How is that any different from this one?
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Apr 8 2012 11:17am
Quote (Xeonics @ 8 Apr 2012 10:41)
How is that any different from this one?


So people who check this part of the forum gets a chance to know GW2??
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