Quote (Dragonox @ Nov 4 2015 12:05pm)
Cooldowns on skills i don't mind, there's generally a reason for it.
like it being a Buff or like a skill that's big in damage or AOE or something. (don't need retards spam casting AOE spells because Easy, or to KS people into the ground) in a way it adds difficulty.
It's a Korean MMO, Grinding is a fundamental in the game and it'll always be described as Boring/Tedious etc....you live with it and accept that these game take time and effort to get somewhere. (if you got a job and/or complaining about how you can only play a few hours a week you're playing the wrong game and should move on or live with it)
I'm totally fine with the game being as it is grind wise, it's not that bad considering people are already in like the lvl 200 range after only being online for like a week. (the game isn't meant to cater to casuals)
Balancing will be an issue in the long run but since some classes are more DPS while others are Tanks and Support. Not all classes are suppose to be equal either.
I guess you just completely didn't read anything I just said. Never once did I say I didn't enjoy grinding games, I love grinding games. Poe/d3/d2/pso are my favorite games of all time, and those games are all about endless grinds. I said the grind in THIS game is extremely boring/tedious. And what is the reason for long cooldowns on spells? So you don't kill stuff too fast or see big explosions very often. Oh yea your right that would totally be too much fun. Who would want to cast more spells and have more fun in a game about GRINDING.
Archers/wizards compared to swordsmans/barb, they aren't equal but they do the exact same thing, dps. Except barb is 10x more tanky, can overkill therefore grind faster, have way more sustain, and most important just kill shit better. Why would you play anything else? The balance of skills in this game is a complete joke, 90% of the skills are completely worthless and have no purpose for most of the classes.