All heroes have 25% magic resistance
^ This is the magic resistance towards heroes
Tinker's laser, PA's dagger are some examples of pure damage.
Quelling blade is worth it on carry, high damage heroes.
If you were to get ganked, most melee usually cut trees to run into. This also gives them the advantage of not needing full vision to land a hit unlike range which needs to cast attack animation (Longer)
Depends on heroes
Carry - you shouldn't really be going courier etc. Some carry requires circs and some just require tangos/flask.

probably my choice of items.
Quelling/tangos/flask for me
Support - Chick/tango or chick/ward depending on hero if it has heal or not