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Member
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Jul 7 2009 09:10pm
Quote (FearTheMan @ Tue, Jul 7 2009, 07:10pm)
do a ret paladin
lol


lol I'll try this just for laughs. brb checking for an img
Member
Posts: 9,575
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Jul 7 2009 09:13pm
Quote (Conker234 @ Tue, Jul 7 2009, 07:10pm)
lol I'll try this just for laughs. brb checking for an img


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Jul 7 2009 09:28pm


Here's a new one I just made. I'm done with magics and monsters

Can any of you guys give me idea for traps? I need 5 more.

I have these so far:

1 - Barracks ~ allows orc deck players to summon an additional horde monster at the cost of 500 life points
2 - Altar of Kings ~ Summons Thrall from deck or hand to field
3 - Watch Tower ~ Destroys an attacking monster
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Jul 8 2009 01:48am
land mine...
destroys the attacking monster (OR the weakest monster in the field)

statis trap...
all of enemy monsters are changed from attack to defense position...


This post was edited by PG_Lord on Jul 8 2009 01:48am
Banned
Posts: 12,603
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Jul 8 2009 02:01am
Bloodlust.

Doubles attack for 1 turn, then halves the defence and switches the monster to defence mode.


idk
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Jul 8 2009 03:27am
Spiked Barricades

Each enemy monster that attacks loses 100 life points per monster

lasts 5 turns

?
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Jul 8 2009 02:42pm
Kodo Stampede.

All Non-Orc Monsters on the field lose 500 Attack and 500 Defense Points, because they are not used to the shaking Ground.
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Jul 8 2009 04:43pm
Tauren Chieftain:

Haha you didn't ban him. Summons Tauren Chieftain to destroy everything in play.
Member
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Jul 9 2009 01:44am
Quote (Spirit-Warrior @ Wed, Jul 8 2009, 10:43pm)
Tauren Chieftain:

Haha you didn't ban him. Summons Tauren Chieftain to destroy everything in play.


xD
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