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Dec 4 2014 07:06am
Hi peoples, so i open:
depot
rax
gas
cc

with getting a reaper as soon as possible to scout and maybe kill 1 or 2 probes. the protoss open proxxy pylon gate core and sends a zealot + stalker very quick to my base. how can i hold this? when i scout it with my reaper the zealot and stalker is already at my base and my 2nd reaper + marine cant do shit vs it.
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Dec 4 2014 09:42am
switch to protoss
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Dec 4 2014 10:42am
Quote (Fej @ 4 Dec 2014 16:42)
switch to protoss


no terran fits me better :D tried to play different races
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Dec 4 2014 10:44am
You going cc is what fucks you.
I have 60% win rate or so in tvp diamond atm.

Always open 1-1-1

12 gas
13 rack.
17 depot
24 depot.
Stargate when factory finished.

Make nonstop marines from your rack.

2 widow mines from fact
1 Medivac from Starport.

Open like this to apply pressure and deny their cheese.

I got proxied in my base by a toss when I did this build.
I didn't See it until zlot in my mineral line.

All I did was pull the 5-6 rines back from choke. Make few more mines for stalkers walking in. Pull scv if i had to.
And when Medivac finishes - boost the fuck out of it with 2 widows to your toss mineral line.

And gg you win.



I find when I tried going cc first I'd lose the macro game. You can't let a toss macro with you. You'll always lose.
There's the windows where you can do damage and slow down protoss to a point where you can overwhelm them by the 10-12 minute mark.


Also, when you open 1-1-1 and don't get pressured at all. When you sneak the Medivac being their main. Hit their natural.same time with you 6-8 marines. Pull them back if he uses overcharge. You'll be guaranteed 10 or so probe kills by mines.

And when you push out with Medivac and marines add on tech lab to rack start cc reacter your factory and Starport.

And bunker your natural

This post was edited by Subzer0isGG on Dec 4 2014 10:47am
Member
Posts: 9,922
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Dec 4 2014 10:57am
Quote (Subzer0isGG @ 4 Dec 2014 17:44)
You going cc is what fucks you.
I have 60% win rate or so in tvp diamond atm.

Always open 1-1-1

12 gas
13 rack.
17 depot
24 depot.
Stargate when factory finished.

Make nonstop marines from your rack.

2 widow mines from fact
1 Medivac from Starport.

Open like this to apply pressure and deny their cheese.

I got proxied in my base by a toss when I did this build.
I didn't See it until zlot in my mineral line.

All I did was pull the 5-6 rines back from choke. Make few more mines for stalkers walking in. Pull scv if i had to.
And when Medivac finishes - boost the fuck out of it with 2 widows to your toss mineral line.

And gg you win.



I find when I tried going cc first I'd lose the macro game.  You can't let a toss macro with you. You'll always lose.
There's the windows where you can do damage and slow down protoss to a point where you can overwhelm them by the 10-12 minute mark.


Also, when you open 1-1-1 and don't get pressured at all. When you sneak the Medivac being their main. Hit their natural.same time with you 6-8 marines. Pull them back if he uses overcharge. You'll be guaranteed 10 or so probe kills by mines.

And when you push out with Medivac and marines add on tech lab to rack start cc reacter your factory and Starport.

And bunker your natural


hi bro thx for reply, i usually only go bio when i scout 1 base :X but then its too late vs that build i think. maybe i just test it with a friend a bit. i dont like playing bio vs protoss

when he proxy in my base with 2 gates i just let him do wall the choke and fly down to my natural ^^ works great
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Dec 4 2014 12:27pm
micro mineral trick with scv.
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Dec 4 2014 02:01pm
Build mules and u win
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Dec 14 2014 03:42pm
Before i used reaper first, but in fact u got delayed too much

now i use drop mines switch in bio vikings ghost for long games (most of game i win before switching in long game)
it works fine, a bit hard to micro vs templar / colossis
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Dec 15 2014 01:24am
Quote (DarkTigger @ Dec 14 2014 04:42pm)
Before i used reaper first, but in fact u got delayed too much

now i use drop mines switch in bio vikings ghost for long games (most of game i win before switching in long game)
it works fine, a bit hard to micro vs templar / colossis


the reaper tells you a lot about what the toss is doing - that's some pretty valuable stuff.
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