Quote (glupaka @ Jun 7 2014 05:32pm)
i am looking for pro videos with the RARE use of:
-insane micro
-and Sudden Death (opponents send their forces in the enemy base in a race to destroy all their buildings)
-Impossible endings (eg. 2 dts and a gateway vs 10 zealots a probe, a cannon(+pylon) and a nexus - i have seen this but the names of the players wasn't listed)
-Ghosts
-Cloaked Sniping
-Lockdown
-Nukes
-Optical Flare
-Restore (i might have seen one, i think flash was restoring his bcs plagued/spored by jaedong)
-Medic Wall
-Ramp usage (blocking units in/out, i have seen this used a lot with stasis field)
-Cliff usage (eg. spying or going up the cliff for defense)
-Yamato (i have seen a few but i want to enjoy the show)
-Irradiating opponent mech unit (eg. BC) to damage their bio units (eg. SCV repairing the BC)
-Irradiate stacking (eg. stacked vessel eraser)
-Ensnare (i have seen this used with mutas in a jaedong zvz match)
-Parasite
-Spawn Broodling
-Infesting Command Centers
-Infested Terrans
-Burrowing (for ambush) Infested Terrans
-Ambush Burrowed Zerg units - Zerglings, Hydras, Offensive Drones, incl. Burrowing in base
-Burrowed units for Scouting purposes
-Burrowed Defilers that unburrow to cast and hide again
-Multi-Control issued by ordering a few groups to follow one unit
-Hallucination
-Feedback
-Dark Templars
-Interesting Lurker play (eg. the Hold trick for ambush)
-Mind Control
-and more Maelstrom usage i guess
-Stasis Field to freeze priority units (outside the regular eg. freeze workers / dropships)
-Recalling Workers
-Arbiter in PvP or PvZ
-Reaver/Shuttle play and any other pickup-drop play
-SKterran (bio) vs T or P
-Firebats vs Zealots/DTs
-Using splash to attack Undetected unit (DT, wraith, Lurker, Arbiter hidden units with Spider Mines, Reaver, Archon, etc.)
-Stealing Gas (building on an opponent's gas)
-Getting opponent's workers stuck via buildings etc
-Nice use of walls (incl. units whenever needed) - anti- zealot, marine, medic, firebat, hydra, zergling, scouting worker -proof walls, and using them to the player's advantage
-Worker Path Modification with buildings (for faster gathering)
-Walling in defensive structures for least damage (eg. behind workers or surrounded by other buildings)
(will add more ideas soon)
most of these i have never seen used in the matches i've watched.
the korean public usually awes in amazement any time some of these or an extreme micro play (eg. single unit survives for over 5 kills via micro)
take this as a topic where you can share your favorite videos and show the crazy korean skills (old matches are ok too, eg. 1999 VCR-recorded games)
Look up "pimpest plays"