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Jul 23 2013 07:33am
I always wondered how terran can max out an entire army off 2 bases the same off my 4 as zerg with little to no gas compared to me.

25 gas marauders, 25 mines and 100 dropships.

500 mules and 4 gases

200/200 army easy peezy.

sup?
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Jul 23 2013 07:39am
u know ur playing zerg right when you cry about the other 2 races non-stop lol
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Jul 23 2013 07:44am
Quote (Perf3ction @ 23 Jul 2013 09:39)
u know ur playing zerg right when you cry about the other 2 races non-stop lol


:rofl:
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Jul 23 2013 07:44am
Quote (Perf3ction @ Jul 23 2013 01:39pm)
u know ur playing zerg right when you cry about the other 2 races non-stop lol


every body else does so why not?

gj paying someone to get you masters to sit @ 0 pts btw.

original.

e; let the terran players flow through this thread.

please.

This post was edited by Lick on Jul 23 2013 07:45am
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Jul 23 2013 08:06am
my zerg is probably better than yours.
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Jul 23 2013 08:11am
Quote (Cpt_Ghost @ Jul 23 2013 02:06pm)
my zerg is probably better than yours.


ok. arguing about skill on this forum is pointless since most people like perfection there just get boosted and sit on the same sig for 6 months attempting to be somebody @ na masters /w 0 pts. (not everyone since i know some people are legit skilled players, but very few on this forum in general)

still doesnt change the fact. i now understand why these kr terrans i watch do bio/mine against zerg sit at like <200 mins but ~1.5k gas mid-late game off 2-3 bases while zerg is holding 4-5 struggling to keep up.

This post was edited by Lick on Jul 23 2013 08:11am
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Jul 23 2013 08:45am
lol silver
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Jul 23 2013 08:47am
baneling cost
25+25+25gas*1.25+7*0.5larve + 1/16*100supply = 91minirals

marine cost 50 + 1/8*100supply+?10 tiny more investment in barak = 72minirals
you need 2 baneling hits to kill marine


2banelings*91miniral cost per baneling*1.25marine shoots back more banelings are needed for that = 227
227/72=3.15

1banelings needs to hit at least 3.15marines to be cost efficient
and if you mix in widowmines/marauders, this number goes up
late game, this number goes up, couse more marine-mass
thats not ezz, to hit 3-6marines whit 1 baneling
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Jul 23 2013 08:49am
mmmmh delicious zerg tears
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Jul 23 2013 08:52am
Quote (Tommyvv @ Jul 23 2013 09:47am)
baneling cost
25+25+25gas*1.25+7*0.5larve + 1/16*100supply = 91minirals

marine cost 50 + 1/8*100supply+?10 tiny more investment in barak = 72minirals
you need 2 baneling hits to kill marine


2banelings*91miniral cost per baneling*1.25marine shoots back more banelings are needed for that = 227
227/72=3.15

1banelings needs to hit at least 3.15marines to be cost efficient
and if you mix in widowmines/marauders, this number goes up
late game, this number goes up, couse more marine-mass
thats not ezz, to hit 3-6marines whit 1 baneling


please, do tell me more about how a .5 food unit that can reward shit macro by holding e and spending all your money in seconds should be more cost efficient considering it's already supply efficient as fuck
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