Quote (Nevada @ Jul 19 2013 12:39pm)
I already do multiple drop attacks...like at 10 mins once I get first 2 medi, I attack front and if I seem to havemuch less I back off...then the next 2 medi at home I load them and just shift click to the main while keeping my other 2 full medi at the front to possibly snipe the nexus
I often try to snipe main nexus, theres nothing to defend then like when its 25% done his army kills my army b4 I kill the nexus or photon overcharge kills my medievacs when i try to run away...
Or they will just have stalkers in the main and shit
i would honesty just go 3base every game if i were you...dont expect to win when the toss only has to defend 2 things. dont be super greedy about the third, just make sure you take it before him, and keep him scared to leave his base. scan his tech and make viking/ghost and just win the battle when/if he pushes out.
if he takes his third, he will be too afraid to move around outside his territory (you will 100% have the bigger army if he takes the third when you do), then you can really start abusing drops all over the place. whenever i take a third at a pretty early time, i have this window in which i am terrified of the terran attacking.
from my experience fighting terrans, i only get owned by the ones that have excellent ghost control. sniping hts and emping well is really the core of this matchup - throwing away ghosts just for a blanket EMP is not what you need to do. need sick ghost micro and u can slowly pick him apart using your range advantage (killing overextended zealots) in the middle and constantly retreating/poking/sniping/emping..
idk if you've practiced build timings, but i found that to be crucial as terran because if your macro isn't spot on - you'll just get raped lol
and as for getting rushed...just need to see expo timing, which will tell you everything. 2 gas can be super deceiving, as i sometimes fake it and pull off the second gas and power out probes for the nat and the terran gets all scared and i end up having a great eco.