Yeah if u want to win...go mech, imba as fuck...if u want to have fun and get better...go bio
Mechers literrally have no skills...at least in tvt, just open widow mines expand use the widow mines to defend if they're being offensive otherwise do a drop...then use the mines to defend against drops in your main, add a few turrets then just turtle on 3 bases and 1a...I cant beat turtle mechers...unless I get really far ahead
Plus the 15 gas 1-1-1 openers favors mech builds more than bio...cause if u do any sort of 1-1-1 15 gas ur stim, combat shield is so late..while as mech every unit u make from your factory/starport supports your mech army (banshee, viking, widow mines, hellions, hellbats, medievacs etc)
This post was edited by Nevada on Apr 15 2013 07:50pm