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Jun 28 2013 08:50am
Quote (Nevada @ Jun 28 2013 07:26am)
MSC TOO STRONG for early mid-game ++ too much range/dps

Storm too strong and ignores armor upgrades

Cannons cost no supply

Forge upgrades are cheaper than terran upgrades



Fix those and tvp will be balanced.

e/ and nerf hellbats


Probably, but "cannons cost no supply"

That's not changing anytime soon.
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Jun 28 2013 09:50am
Quote (Nevada @ Jun 28 2013 01:26pm)
MSC TOO STRONG for early mid-game ++ too much range/dps

Storm too strong and ignores armor upgrades

Cannons cost no supply

Forge upgrades are cheaper than terran upgrades



Fix those and tvp will be balanced.

e/ and nerf hellbats


Typical terran cry about everything including the thing he has problems vs in mirror LOL.
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Jun 28 2013 10:04am
protoss is just easier to play, thats the problem
nerf anything for protoss and they are screwed at the top lvl

the protoss design is all fucked up

This post was edited by Kurdisch_styler on Jun 28 2013 10:05am
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Jun 28 2013 10:19am
Terran is the one with the fucked up design actually... floatable buildings, flying dts, free workers, free maphack, big ass canon as a main base that can get mass repaired etc.
Oh and i didn't even mention the flying transport that heals and can now also ignite like it's a f16.... that combined with units that can roast workers in a nano second from a distance... yeah...

This post was edited by ComicsMan on Jun 28 2013 10:20am
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Jun 28 2013 10:20am
Quote (ComicsMan @ Jun 28 2013 11:19am)
Terran is the one with the fucked up design actually... floatable buildings, flying dts, free workers, free maphack, big ass canon as a main base that can get mass repaired etc.


Lolol, standard protoss mind.
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Jun 28 2013 10:34am
Quote (ComicsMan @ Jun 28 2013 11:19am)
Terran is the one with the fucked up design actually... floatable buildings, flying dts, free workers, free maphack, big ass canon as a main base that can get mass repaired etc.
Oh and i didn't even mention the flying transport that heals and can now also ignite like it's a f16.... that combined with units that can roast workers in a nano second from a distance... yeah...


oh like storms and banes and zealots dont rape workers?

flying dt? how the fuck is a banshee a flying dt, banshee is soft shit

nexus can turn into a fucking 10+range cannon thats retarded and can defend anything early game
we gotta use our miners to actually mass repair, making us lose mins and mining time
so ya. balance.
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Jun 28 2013 10:50am
Quote (Beboo @ Jun 28 2013 05:34pm)
oh like storms and banes and zealots dont rape workers?

flying dt? how the fuck is a banshee a flying dt, banshee is soft shit

nexus can turn into a fucking 10+range cannon thats retarded and can defend anything early game
we gotta use our miners to actually mass repair, making us lose mins and mining time
so ya. balance.

Do storms cost 50 or 100 minerals?

Should compare it to zealots... who can only kill workers if the opponent is jerking off and doesn't notice you are in his base with zealots.
And zerg drops are easily avoidable as well.

Also protoss has to carry it's drops in some paper armor transport thingy... don't really want to put your expencive units in that.

This post was edited by ComicsMan on Jun 28 2013 10:51am
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Jun 28 2013 10:53am
i dont know whats worse

the skill levels of people whining in this topic or their quality of posts
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Jun 28 2013 11:44am
Quote (Cpt_Ghost @ 24 Jun 2013 21:01)
Can anyone understand my point?
Are you fucking retarded or what?
THE CASE IS THAT IF TERRAN BLINDLY GOES GHOST TECH AND THE PROTOSS WENT COLOSSI THE TERRAN DIES, BECAUSE HE GAMBLED, IF PROTOSS OPENS EITHER HE CAN JUST FARE VERY FUCKING WELL WITH IT.


If you really meant that.. Then you must be around silver league player.

First of all protoss who goes to chargelot HT cant get third as fast as you (atleast i never get my third slower).. And protoss army is easily kiteable and if you are just carefull you can lure out more than enough storm while not losing almost at all and getting zealot kills. If you cant deny protoss from taking third, you should stop complaining and learn proper builds and min max em.

You dont fucking need to counter HT at 10min - 15minutes with ghosts stay with pure bio.

One thing that helped me against protoss who goes storm chargelot is to not let him get out of his base without contesting his army. Since i honestly think that its harder to defend at your own base side than at his side.

This post was edited by Evest89 on Jun 28 2013 11:45am
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Jun 28 2013 11:46am
Quote (Evest89 @ 28 Jun 2013 18:44)
If you really meant that.. Then you must be around silver league player.

First of all protoss who goes to chargelot HT cant get third as fast as you (atleast i never get my third slower).. And protoss army is easily kiteable and if you are just carefull you can lure out more than enough storm while not losing almost at all and getting zealot kills. If you cant deny protoss from taking third, you should stop complaining and learn proper builds and min max em.

You dont fucking need to counter HT at 10min - 15minutes with ghosts.

One thing that helped me against protoss who goes storm chargelot is to not let him get out of his base without contesting his army. Since i honestly think that its harder to defend at your own base side than at his side.


you must be a bad toss if you can't take a third with chargelot archon lol, storms pretty good unit, templars deny drops pretty cool
and anyways my sig doesn't say I'm masters or anything.

This post was edited by Cpt_Ghost on Jun 28 2013 11:46am
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