Quote (Hanmin @ Nov 8 2012 01:23am)
No, it just sounds incredibly childish when you say "If I was serious in sc2, I'd be in masters." Well, you don't, so why even mention it?
Btw, I'm betting there are only a few people in this subforum who play this game seriously..mini, that dust dude, and probably a few others. You're a theory crafter who probably is much better in LoL, so stick to that game. God knows getting above plat league is too mechanically difficult.
Stay mad and oblivious

Quote (Cpt_Ghost @ Nov 8 2012 01:16am)
yeah 2-3 emps for 4 infestors' energy is a great trade.
You just can't hit enough of them in time, and if you make too much ghosts they aren't worth it, actually they aren't worth it, except if you go pure bio, because then you pretty much won't have anything else against brofestors.
let's just leave it be, it doesn't matter, anyone could be masters with a little work, the thing that would matter is that you are not, so you don't have the knownledge as someone who is in fact masters or higher, and actually how can you state things like "that is working"' when you don't play it yourself, you haven't seen enough scenarios, you just did not, you can just play it in your head, with a totally different outcome, but in the game it's not usualy going the way people imagine it would.
Yeah, if you don't think that you can hit a few infestors with a single EMP you should probably quit before you say something even dumber. Or maybe you're just terrible at aiming EMPs, who knows. Either way, while tanks are the common counter to infestors, ghosts can be just as effective. I have/had (not sure if I deleted them) several replays from Curbello using ghosts vs infestors in masters league play to great effect. Both snipe AND EMP.