Quote (ownyaah @ Oct 15 2013 12:13pm)
they just really need to kill the 200/200 army shit. It is ruining the game. There should be several fronts / skirmishes going on and everything shouldn't be decided by 1 thing / first large army Amove. Like for example the swarm host is stupid as fuck. It should had been lurkers instead. Collosus are stupid, should had been reavers. The only unit sc2 has to offer that i dont dislike is the baneling, viper (although it doesn't fit very well so far), hellion (still worse than vult), tempest.
but im not gonna lie hots made sc2 a more interesting game but it still is more or less the same bullshit game design. It is pretty fucking sad when pvp becomes ur favorit matchup due to the fact that a game isn't decided by 1-2 factors and it doesn't end up becoming a 200 army game. I still think the 1st thing that ruined sc2 was the derpp ur god, all units controlled on one click + how hard units clump up. It does however also seem like blizz is starting to get that, maybe lotv adresses the issues harshly but they still need to change/remove units like immortals that entirely ruin mech in pvt or marauders that removes the "squishy" idea of bio
Agreed with you 100%. Immortals are a huge problem unit which Blizzard refuses to acknowledge. Buffing siege tank attack speed by 11% nigga please.
Also, the whole idea that Terran must kill Protoss before the 20 minute mark, the whole idea that Bio overwhelmingly rapes Protoss T1, the Swarm Host, it's all just so dumb.
Why do you think Rain is such a successful PvT player? Because he plays safe: he knows that late game, Protoss will have a strong advantage over Terran and that at T1, the units he has zero chance of beating Terran.
I also think PvP is the funnest matchup at the moment.