Quote (TaY_VaNo @ Nov 6 2012 10:13pm)
better make 2 more early medivacs and add vikings when u need them
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You should always get at least 2-4 medivacs first before adding 2-4 vikings for fast overlord kills. You don't want to do just 1 because 1 is only good for picking off far away overlords...with 2-4 if you scout where he keeps the majority of them you can do serious damage (esp if you couple it with a big push/pressure at the front).
Quote (Cpt_Ghost @ Nov 6 2012 11:47pm)
wouldn't call it effective, since the zerg needs to be retarded to clump up those slow ass units, and if something gets in melee range and broodlords are int he back, your thors won't shoot, and you need plenty of thors. But if quite a few thors can hit clumped up broodlords they'll get destroyed, but still vikings work off better.
Dis. Thors are not that great against big air targets because they spread too much. Vikings are THE way to go vs broods. But thors can be fucking magic against those corruptor balls that are targetting your vikings :>
Quote (Cpt_Ghost @ Nov 7 2012 04:47pm)
letting ghosts do ANYTHING to your infestors mean you are bad, siegetanks are the answer to infestors, nothing else.
Cloak. EMP. GG infestors.
Quote (eXpLegend @ Nov 7 2012 05:02pm)
Agreed, ghosts can not get in range to snipe/emp anymore in that match up. Zergs make overseers and have too much front line ground units/fungals. I do not even think anyone made ghosts in TvZ at MLG.
Edit:
If you go marine/tank composition you will not have optimal amount of gas to make banshees. It is all going into upgrades, tanks, marauders and medivacs.
Plus banshees are not that good.
I don't often see overseers with Zerg armies unless they're expecting banshees...
Quote (eXpLegend @ Nov 7 2012 05:14pm)
Even in mech I feel banshees are not that good. Fungals/infested terran with corrupters are just too good at controlling air. Unless you are going all out air terran.
It's all about using them well...you can't just amove or focus fire with banshees, it's hit and run. With reapers, hellions, and banshees, Terran was very much designed to be a hit-and-run, high micro, economic damage race. Sometimes people get away from the roots of the race and expect to be able to win huge fights against races that are designed to win huge fights. Protoss, I'm looking at you.
But I'm not saying it's impossible to win big fights. Or that Protoss is OP. Different races with different strengths and different ways of winning games.