Quote (Nevada @ Nov 19 2011 01:14pm)
Ghosts are garbage if u dont have like 12+
U need cloak on ur ghosts bcuz otherwise they just die too ez especially if u missclick
Let's say u got 6 ghosts...they're not full energy
You cloak = you can only do a few snipes cuz it cost energy to cloak all your ghosts etc
And if u lose them its basically game over t.t
I prefer marauders....ghosts are insane but u need alot of them and they cost too much minerals IMO...they should reduce ghosts to 150/100
still can't deny they counter all 3; infestor, brood, ultra pretty decently
Quote (kennysum111 @ Nov 19 2011 01:14pm)
i really dont think zerg players realize the amount of micro that it takes to micro a terran army.
here ill lay it out
stim-spread-tanks-leap frogging tanks-try to land emps-snipe-drops-studder step
while protoss really can 1a and then throw down some forcefields maybe some blink micro
zerglings require next to no micro. banelings can take out like 15 marines at once or more lol
zerg is not a easy race like protoss but terran does not need a nerf
stim isn't hard, spreading tanks isn't micro it's strategy, emps are pretty easy to land, anyone halfway decent can do stutter step. the hardest thing terran has to do is spread.