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d2jsp Forums > Other Games > Other Games > Starcraft I & II > If You Could Nerf A Unit > Which One, And Why?
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Jun 18 2013 01:51am
Quote (LegendaryIcicle @ Jun 18 2013 05:13am)
Let them cry all they want about the voidray, David Kim already said publicly that they don't see any problems with the void rays and won't nerf it until something "drastic" happens.


It costs a fortune, it should be good
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Jun 18 2013 03:42am
Quote (eyewuvd2 @ Jun 17 2013 08:40pm)
well, when the oracle wipes out 5 marines by itself >.>


Also proxy SG is near-impossible to find and not easy to infer either by scouting the base


why would it be logic to allow 5*tier1 unit 250minirals beat a tier 3+unit of 300minirals, foccused on killing light units?



i beleave 4 tanks can stop 1000 marines, so whats the proble whit oracle?
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Jun 18 2013 10:22am
marine
void ray
baneling
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Jun 18 2013 10:27am
Quote (Tommyvv @ Jun 18 2013 05:42am)
why would it be logic to allow 5*tier1 unit 250minirals beat a tier 3+unit of 300minirals, foccused on killing light units?



i beleave 4 tanks can stop 1000 marines, so whats the proble whit oracle?


what else would you suggest to counter it, captain? The whole tier 3 vs tier 1 argument is old and invalid. Otherwise we'd all just make tier 3 units expect to win, right?


4 tanks would die to about 15 marines, properly controlled, would probably lose to 4-5 zealots, and definitely lose to 30 lings. What does this do to your argument?


PS: any unit that comes out by 5:30 is not tier 3

This post was edited by eyewuvd2 on Jun 18 2013 10:32am
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Jun 18 2013 10:37am
Quote (eyewuvd2 @ 18 Jun 2013 17:27)
what else would you suggest to counter it, captain?  The whole tier 3 vs tier 1 argument is old and invalid.  Otherwise we'd all just make tier 3 units expect to win, right?


4 tanks would die to about 15 marines, properly controlled, would probably lose to 4-5 zealots, and definitely lose to 30 lings.  What does this do to your argument?


PS: any unit that comes out by 5:30 is not tier 3


don't answer him.
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Jun 18 2013 01:09pm
Quote (eyewuvd2 @ Jun 18 2013 04:27pm)
what else would you suggest to counter it, captain? The whole tier 3 vs tier 1 argument is old and invalid. Otherwise we'd all just make tier 3 units expect to win, right?


4 tanks would die to about 15 marines, properly controlled, would probably lose to 4-5 zealots, and definitely lose to 30 lings. What does this do to your argument?


PS: any unit that comes out by 5:30 is not tier 3


tier1 = gateway zealot
tier 2 = cybernetic core: stalker/mothrship core
tier 3 = oracle

tier1 rax: marine / engenier bay, missle turret
tier2 factory: hellion
tier3 starport viking

i was talking that a tank kills light units as fast as oracle
and if more tanks, you kill better then whit more oracles
so there is no reason to cry about oracle, if you have tanks yourself

i beleave 8 marine will beat 1 oracle, so why all this fear?
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Jun 18 2013 01:28pm
cant believe someones complaining that the most efficient terran unit isnt good enough
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Jun 18 2013 08:01pm
HT
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Jun 18 2013 08:07pm
ANYTHING protoss could use a nerf somewhere.
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Jun 18 2013 08:24pm
Quote (NoLimit028 @ Jun 18 2013 07:07pm)
ANYTHING protoss could use a nerf somewhere.


Even probes. Just ask JD.
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