howmany zergling does it take to kill 1 spine crawler?
spine:
2armor
300life
25damage Cooldown: 1.85sec ===> effective dps vs 35life zergling = 35/50*25/1.85 = 9.5dps
zergling:
5damage-2armor / Cooldown .696 = 4.31zergling dps vs spine
300life needs to be destroyed / 4,31 dps zerglings = 69,6 attack seconds for 1 zergling, if not die.
goal = zergling die+spine die, everything dies!
35life zergling / 9,5spine dps = 1zergling die every 3.69seconds = 0.271zergling die per second
69.6 seconds/ avg number of zergling *0.271zerglings destroyed per second from spine = total numbers of zerglings
(69.6 / x)* 0.271 = 2 x
(69.6/x)= 7.38 x
x = 3.1
total number of zerglings needed to destroy 1 spine = 7
spine cost = 7minirals for larve + 25minrals for drone + 100minirals for spine = 132minirals (125excl. larve)
zergling cost = (7*0.5larve+25+(1/16supply*100))*7zerglings = 243.25 (218.8, excl. larve)
if zerglings, you need extra larve=no free larve
if spine, nn extra larve=sheaper, almost free larve
so to protect myself vs urly zerglings, its beter to build 2 spines, then to build zerglings, even if 1 spine kill them all, ontop you have 2areas covered
Quote
288.2 / x)* 0.77 = 2 x
(288.2/x)=1.54 x
x = 13.7
total number of zerglings needed = 2x = 28zergling to destroy proxy hatchery protected bye 1swarmhost
ofc that not happend, he destroyed only my queen, couse already lost zergling vs my 4min spire-wall-in!
e/ now add a little queen damage / locust range vs no range / surrounds etc, and you need more then 30 zerglings!
as you see i made mistake!
(288.2 / x)* 0.77 = 2 x
288.2/x = 2.6 x
x = 10.5 = 21 zergling needed to destroy hatchery
Quote (Perf3ction @ Jun 2 2013 04:42pm)
good player micro'iong the BL's should never, ever die to spores imo. if they scoot and shoot the broodlings, should be able to escape 99% of the dps from the spores... :/
i just showed thats its imposible to micro your broodlord out of mutliple-spore-overrun, since the fast root time+slow fly time
the only option, is to attack whit broodlord, off-creap or from hi-ground/cliffs
the locust kill broodlings, not the spores, locusts preventing the broodling to surround the spore, to block overrun. or what do you mean whit ''scoot and shoot the broodlings''?
e/
ontop
spore dps = 52.3 vs bio-air
broodlord dps = 8
broodlings dps per bloodlord, when fully stacked = 8sec duration + 1spam per 2.5sec + 6.2dps = 19.84dps
total dps when firing longer then 8 sec = 27.84 dps from broodlord at 713minirals(incl gas)
spore = 125minirals
27.84dps / 713minirals = 0.039 dps per miniral invested in broodlords
52.3 / 125 = 0.418 dps per miniral invested in spores
0.418/0.039=10.72% dps of spores
10.72% dps of spores = 100%dps of broodlings
per invested miniral.
e2/
so if you add near double life+tec-costs ontop of that
its about 5% of minirals needed in spores to destroy 100% of the resorces someone invested in broodlords, only thx to swarmhost
This post was edited by Tommyvv on Jun 2 2013 12:02pm