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Dec 25 2012 09:15pm
Quote (dwalk1989 @ Dec 25 2012 11:12pm)
you hit enter too much so im not going to quote you but broodlords are much weaker without infestors to a point where a group of stimmed marines can stim up and pick them off and the zerg player will trade terribly so everything else you said is meaningless to me

2011 blizzcon grand finals nestea vs mvp for a much better example of why ghosts were nerfed


???????????

without evidence your arguments are baaaaaaaad

It's very effective vs mech on maps like shakuras or antiga and with some post-broodlord banelings you can handle bio just fine also. Do I need to link you 5 games where the zerg wins with broods and has no infestor ...? I'll look up the game MVP vs Nestea

This post was edited by eyewuvd2 on Dec 25 2012 09:18pm
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Dec 25 2012 09:28pm
Quote (eyewuvd2 @ Dec 25 2012 10:15pm)
???????????

without evidence your arguments are baaaaaaaad

It's very effective vs mech on maps like shakuras or antiga and with some post-broodlord banelings you can handle bio just fine also.  Do I need to link you 5 games where the zerg wins with broods and has no infestor ...?  I'll look up the game MVP vs Nestea


i see games all the time where a bunch of naked broodlords just get raped by stimmed marines

broodlords are so powerful because they force bad engagements not because they have sick dps or something (its the infestors that make them so strong)
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Dec 25 2012 09:28pm
http://www.youtube.com/watch?v=pPTegBMzfFE

this is the game you're talking about?


where nestea gets outplayed handily and eats undetected nukes at his bases nonstop all game?

Quote (dwalk1989 @ Dec 25 2012 11:28pm)
i see games all the time where a bunch of naked broodlords just get raped by stimmed marines

broodlords are so powerful because they force bad engagements not because they have sick dps or something (its the infestors that make them so strong)


its the broodlings that make them so strong.... overwhelm stalkers with shit units, force tanks to unseige (stripping the terran of effective brood/baneling defenses) and create a bio wall and meat shield for their tiny dps which prevents movement and forces a large amount of micro from the opponent.

This post was edited by eyewuvd2 on Dec 25 2012 09:32pm
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Dec 25 2012 09:31pm
Quote (eyewuvd2 @ Dec 25 2012 10:28pm)
http://www.youtube.com/watch?v=pPTegBMzfFE

this is the game you're talking about?


where nestea gets outplayed handily and eats undetected nukes at his base nonstop all game?



its the broodlings that make them so strong....  overwhelm stalkers with shit units, force tanks to unseige and create a bio wall and meat shield for their tiny dps


if you just have siege tanks and bio then you probably deserve to lose unless you can control that army like MMA
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Dec 25 2012 09:34pm
Quote (dwalk1989 @ Dec 25 2012 11:31pm)
if you just have siege tanks and bio then you probably deserve to lose unless you can control that army like MMA


I'll break it down for you:


END GAME ZvT ENGAGEMENT

Step 1: A move brood lords

Step 2: Once terran unseiges tanks, select banelings and right click behind his army or move infestors into headbutt range to fungal groups of marines that might get within range 9 of your brood lords

Step 3: A move corruptors to deal with vikings. Without marine support they beat vikings handily

Optional : get fungal on 2+ vikings to increase effectiveness of corruptor bap. If terran makes a single mistake with split you punish him with your 35 APM and repeated fungals

This post was edited by eyewuvd2 on Dec 25 2012 09:35pm
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Dec 25 2012 09:43pm
Quote (eyewuvd2 @ Dec 25 2012 10:34pm)
I'll break it down for you:


END GAME ZvT ENGAGEMENT

Step 1:  A move brood lords

Step 2:  Once terran unseiges tanks, select banelings and right click behind his army or move infestors into headbutt range to fungal groups of marines that might get within range 9 of your brood lords

Step 3:  A move corruptors to deal with vikings.  Without marine support they beat vikings handily

Optional :  get fungal on 2+ vikings to increase effectiveness of corruptor bap.  If terran makes a single mistake with split you punish him with your 35 APM and repeated fungals


just switch races if you think its so easy man. its a waste of time arguing hypothetical situations on the internet

its just hard to take you seriously when i watch MVP, gumiho etc deal with these compositions just fine
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Dec 25 2012 09:45pm
Quote (dwalk1989 @ Dec 25 2012 11:43pm)
just switch races if you think its so easy man. its a waste of time arguing hypothetical situations on the internet

its just hard to take you seriously when i watch MVP, gumiho etc deal with these compositions just fine


mvp might be the only terran that is consistently killing zergs these days (in code S ... korean terrans shitting on foreign zergs don't count)



Edit: I play all 3 races (sometimes random) ...... so I get my fair share of broodlord/infestor 1a-town






PS: Ghost play is hard too .... carpel tunnel in index finger. Bring back the ghost kkkkkkkkkk

This post was edited by eyewuvd2 on Dec 25 2012 09:48pm
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Dec 25 2012 10:05pm
Quote (eyewuvd2 @ Dec 25 2012 09:34pm)
I'll break it down for you:


END GAME ZvT ENGAGEMENT

Step 1:  A move brood lords

Step 2:  Once terran unseiges tanks, select banelings and right click behind his army or move infestors into headbutt range to fungal groups of marines that might get within range 9 of your brood lords

Step 3:  A move corruptors to deal with vikings.  Without marine support they beat vikings handily

Optional :  get fungal on 2+ vikings to increase effectiveness of corruptor bap.  If terran makes a single mistake with split you punish him with your 35 APM and repeated fungals


This is pretty much exactly how it goes.
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Dec 26 2012 12:26pm
lol dwalk, gl trying to defend the currently proven OP as fuck race.
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Dec 26 2012 02:33pm
Thing about snipe is that it went from too strong to shit (in tvz, still good vp)

How about make it slightly better but not as good as it used to be?

This post was edited by Svartermetalisk on Dec 26 2012 02:34pm
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