Quote (Tommyvv @ Jun 12 2013 09:26am)
(x) Protoss 18.00% (9 Votes)
couse:
a-click army not win in hots
others know the limited timings of toss
tec-switch, takes to slow
gzz toss units can only be build past the 12 min mark, like cerrials
dt's, to late, slow, countered bye 1 turret, weak in hots, since stealth-detection is more important
so you have a urly oracle
basicly, you can only wait for micro-units like storm
wait for economical advantage
waiting for opponent to execute its plan on you toss forcess
e/
just a simple example to show the contrast
marine is a scout at 4min
position in bunker at 5-6min
gets dropped bye medi at 8-9min
shoot down carrials/muta past 15min
it have a function for the full game.
toss not have units like that, mebe zerg not either, but he have better options like urly swarmhosts!
yu sir spel verry greattly