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Dec 5 2012 02:26am
Quote (Sadz @ Dec 5 2012 12:43am)
is this a joke?

what do you need to micro in zvt unless you open muta?



macro apm?

you mean sddddddddddddddd and injecting hatcheries?

not much apm required m8


Injecting and creep spread require more APM than Terran, which is basically just the sddddddddddddd part of Zerg macro.
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Dec 5 2012 02:48am
tbh id argue that a good 50% of zergs in gm would play better if they played slower

This post was edited by madeinchinars on Dec 5 2012 02:49am
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Dec 5 2012 06:58am
Quote (madeinchinars @ Dec 5 2012 09:48am)
tbh id argue that a good 50% of zergs in gm would play better if they played slower


How so?
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Dec 5 2012 08:57am
Quote (kraak @ 5 Dec 2012 08:58)
How so?


more efficiency in mechanics
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Dec 5 2012 09:17am
Quote (madeinchinars @ Dec 5 2012 06:57am)
more efficiency in mechanics


most of my apm is from efficient mechanics, imo.

because savecam injecting is more efficient and tighter with regard to queen placement, i prefer it to backspace injecting or one queen/one hotkey because i like having 1-5 for units. one queen one hotkey can take upwards of 3 hotkeys, more often than not hindering the player to 1-4 for units, and sometimes forcing you to reach to 8, which any brood war player can tell you is the most unpleasant thing on earth.

so i use f1-4 for hatchery savecams, and i use ` for my creep line.

to be honest, i feel like it's the best and tightest way to perform zerg mechanics, and i've found it leads to lower injection gaps because it takes a little more thought, it's much harder to forget.

so, because my apm is mostly from mechanics, it's clear which matchups are the most apm-intensive for zerg.

zvz < zvp < zvt
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Dec 5 2012 09:28am
Quote (nerobellum @ Dec 5 2012 04:17pm)
most of my apm is from efficient mechanics, imo.

because savecam injecting is more efficient and tighter with regard to queen placement, i prefer it to backspace injecting or one queen/one hotkey because i like having 1-5 for units. one queen one hotkey can take upwards of 3 hotkeys, more often than not hindering the player to 1-4 for units, and sometimes forcing you to reach to 8, which any brood war player can tell you is the most unpleasant thing on earth.

so i use f1-4 for hatchery savecams, and i use ` for my creep line.

to be honest, i feel like it's the best and tightest way to perform zerg mechanics, and i've found it leads to lower injection gaps because it takes a little more thought, it's much harder to forget.

so, because my apm is mostly from mechanics, it's clear which matchups are the most apm-intensive for zerg.

zvz < zvp < zvt


Good post, ty sir.
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Dec 5 2012 09:48am
Quote (nerobellum @ 5 Dec 2012 16:17)
most of my apm is from efficient mechanics, imo.

because savecam injecting is more efficient and tighter with regard to queen placement, i prefer it to backspace injecting or one queen/one hotkey because i like having 1-5 for units. one queen one hotkey can take upwards of 3 hotkeys, more often than not hindering the player to 1-4 for units, and sometimes forcing you to reach to 8, which any brood war player can tell you is the most unpleasant thing on earth.

so i use f1-4 for hatchery savecams, and i use ` for my creep line.

to be honest, i feel like it's the best and tightest way to perform zerg mechanics, and i've found it leads to lower injection gaps because it takes a little more thought, it's much harder to forget.

so, because my apm is mostly from mechanics, it's clear which matchups are the most apm-intensive for zerg.

zvz < zvp < zvt


zvp is quite apm intensive imo, at least there you can micro
lol i just played a zvp where my opponent did an immortal sentry all in, was fun to micro lings and roaches
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Dec 5 2012 09:53am
Quote (Cpt_Ghost @ Dec 5 2012 07:48am)
zvp is quite apm intensive imo, at least there you can micro
lol i just played a zvp where my opponent did an immortal sentry all in, was fun to micro lings and roaches


yeah, if you get cocky and overcommit to a ling surround, you really have to work at trying to stay in it

e: oh yeah, the reason i feel zvt is more apm intensive is because i like to play spire, so ling backstabs and muta poking is a big part of my standard play

This post was edited by nerobellum on Dec 5 2012 09:55am
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Dec 5 2012 10:27am
Quote (nerobellum @ Dec 5 2012 08:53am)
yeah, if you get cocky and overcommit to a ling surround, you really have to work at trying to stay in it

e: oh yeah, the reason i feel zvt is more apm intensive is because i like to play spire, so ling backstabs and muta poking is a big part of my standard play


I think the first 4-5 minutes of ZvZ where it's ling/bling vs ling/bling is the most micro intensive of any race and any MU, and then mass roach wars.
So over a long game, I would agree that ZvT APM > ZvZ APM, but in the beginning ZvZ takes the most.
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Dec 5 2012 11:08am
Quote (nerobellum @ 5 Dec 2012 16:53)
yeah, if you get cocky and overcommit to a ling surround, you really have to work at trying to stay in it

e: oh yeah, the reason i feel zvt is more apm intensive is because i like to play spire, so ling backstabs and muta poking is a big part of my standard play


muta is incredibly gay if the terran goes mech and you can surprise him when he has only like 1-2 thors.
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