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Nov 17 2012 05:38am
Quote (Death_killaxx @ Nov 17 2012 10:52am)
Will zerg get nerfed?... Probably, but the nerf will not be something crazy, because they know how important the infestor is to zerg, it's become the main focus of all builds


Yeah because infestor is overpowered, it's the core unit against every comp in every matchup which is ridiculous because every other unit in the game is situational except the infestor you can never have too many of them and they are never bad which is why they are broken beyond belief


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Nov 17 2012 05:40am
Quote (Svartermetalisk @ Nov 17 2012 04:38am)
Yeah because infestor is overpowered, it's the core unit against every comp in every matchup which is ridiculous because every other unit in the game is situational except the infestor you can never have too many of them and they are never bad which is why they are broken beyond belief


Marine.
Zealot.
Colossus.
Zergling.
Just because it's core to Zerg play doesn't mean it needs to be nerfed.
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Nov 17 2012 05:43am
Quote (Svartermetalisk @ Nov 17 2012 04:38am)
Yeah because infestor is overpowered, it's the core unit against every comp in every matchup which is ridiculous because every other unit in the game is situational except the infestor you can never have too many of them and they are never bad which is why they are broken beyond belief


Zerg units are squishy as fuh :/ without infestors, how do you suppose we defeat death balls and strong mech / marinetank pushes?...

HT are never bad, Ghosts are never bad. Like they're support units to help the engagements for the armies. I feel like the best nerf would be to have FG do damage to own units, much like HT storms.
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Nov 17 2012 05:44am
Quote (BardOfXiix @ Nov 17 2012 12:40pm)
Marine.
Zealot.
Colossus.
Zergling.
Just because it's core to Zerg play doesn't mean it needs to be nerfed.


Colossus is useless versus big viking counts, zergling is shit versus mech, marine is shit versus broodlord infestor corruptor etc

Infestor is never situational, there is never a bad idea to just build insane amounts of them


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Nov 17 2012 05:45am
Quote (BardOfXiix @ Nov 17 2012 07:40am)
Marine.
Zealot.
Colossus.
Zergling.
Just because it's core to Zerg play doesn't mean it needs to be nerfed.


Tier I units, Infestor Tier II unit that can beat all races Tier I, II and III units lol.
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Nov 17 2012 05:47am
Quote (eXpLegend @ Nov 17 2012 04:45am)
Tier I units, Infestor Tier II unit that can beat all races Tier I, II and III units lol.


Infestors stop being cost efficient vs small groups of marines/stalkers/zealots and are vulnerable to tanks/colossi/getting picked off by banshee/ghost/HT. There ARE ways to beat them.
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Nov 17 2012 05:50am
Quote (BardOfXiix @ Nov 17 2012 07:47am)
Infestors stop being cost efficient vs small groups of marines/stalkers/zealots and are vulnerable to tanks/colossi/getting picked off by banshee/ghost/HT.  There ARE ways to beat them.


Not sure what you are arguing. You do not only just have infestors, we are all talking about the compositions of broodlords/corruptors/lings/infestors. It is too strong right now.

You are denying that Zergs are strong right now? Even when a lot of pro players are saying that are tough to beat when it becomes a late game situation? Even zerg pros?
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Nov 17 2012 06:01am
Quote (eXpLegend @ Nov 17 2012 04:50am)
Not sure what you are arguing. You do not only just have infestors, we are all talking about the compositions of broodlords/corruptors/lings/infestors. It is too strong right now.

You are denying that Zergs are strong right now? Even when a lot of pro players are saying that are tough to beat when it becomes a late game situation? Even zerg pros?


Watch what Flash did vs Life in his first set against him at MLG. He used groups of about 6 marines to continually snipe infestors off a Zerg rocking an 80% win rate in ZvT. A Zerg who just won the GSL and is arguably the best player in the world right now.
A player who went on to beat him in the next series because Flash sucked dick at mech <_< But that's another story entirely.
If you have access to the VODs, watch game 2 on Cloud Kingdom. Watch how he handles Life's infestors. It's splitting off small groups of marines and stimming them forward, forcing the Zerg to either use sub-optimal fungals, wasting energy, or potentially lose infestors.

By constantly sniping the infestors, you can keep them down to a manageable level. It's the same type of thing as playing late game TvP--if you don't deal with colossi, you lose. If you don't deal with infestors, you lose. If you don't dodge storm, if you don't build to kill brood lords, you lose. Just because infestors are another item on the list of "things that kill you if you don't counter them" doesn't necessarily make them beyond broken. Yes, fungal is strong. Yes, I think it should get nerfed. No, it is not some godlike unbeatable unit. They're slow and they die easy. Their cost-effective spell is expensive and only good against groups of units.

And don't tell me this doesn't work, because clearly it did as Flash crushed Life that game.
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Nov 17 2012 06:03am
Quote (BardOfXiix @ Nov 17 2012 08:01am)
Watch what Flash did vs Life in his first set against him at MLG.  He used groups of about 6 marines to continually snipe infestors off a Zerg rocking an 80% win rate in ZvT.  A Zerg who just won the GSL and is arguably the best player in the world right now.
A player who went on to beat him in the next series because Flash sucked dick at mech <_< But that's another story entirely.
If you have access to the VODs, watch game 2 on Cloud Kingdom.  Watch how he handles Life's infestors.  It's splitting off small groups of marines and stimming them forward, forcing the Zerg to either use sub-optimal fungals, wasting energy, or potentially lose infestors.

By constantly sniping the infestors, you can keep them down to a manageable level.  It's the same type of thing as playing late game TvP--if you don't deal with colossi, you lose.  If you don't deal with infestors, you lose.  If you don't dodge storm, if you don't build to kill brood lords, you lose.  Just because infestors are another item on the list of "things that kill you if you don't counter them" doesn't necessarily make them beyond broken.  Yes, fungal is strong.  Yes, I think it should get nerfed. No, it is not some godlike unbeatable unit.  They're slow and they die easy.  Their cost-effective spell is expensive and only good against groups of units.

And don't tell me this doesn't work, because clearly it did as Flash crushed Life that game.


Are you serious? Life clearly demolished Flash. Plus it is Flash, God of Starcraft BW. Everyone knows Life misclicked/made a mistake there. This does not prove anything. Winrates across the board in all ZvX match ups involve infestor or infestor/broodlord and Zergs winning in late game.

Edit: I am not saying it is unbeatable, I have never stated that. I am saying it is really strong right now. And everyone is complaining about it. Also the SC 2 A.I. makes your army clump up into balls. Don't tell me people have 5+ hotkeys with group of units to separate their armies.

Edit2: Basically I am saying what I bolded.

This post was edited by eXpLegend on Nov 17 2012 06:06am
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Nov 17 2012 06:15am
READ THE TITLE OF MY POST. ;)
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