Quote (Thing1 @ Nov 8 2012 04:37pm)
Lol, I could agree with this.
All he's doing is creating Nevada-like numbers based off of what he thinks it's like. It's sort of ridiculous.
I feel like nobody has even mastered the protoss race yet. There is so much more people could do with them, but it's hard because none of it comes naturally with the race (1a 1a deathball). Rain and Oz, and Hero, + a few more, are the ones that I've seen play protoss the best.
Zerg is incredibly easy to learn. You just need to learn the concept of injecting hatcheries with larvae, and scouting/reacting to everything your opponent does. That is all there is to zerg. Plus a bunch of bullshit apm-intensive moves. Basically, you need to understand a few concepts of zerg, then spend the rest of your bronze-through-masters(or gm) time perfecting all of it.
Terran can be played more ways than any other race. This leaves more room for creativity. This also makes them harder to learn. The easiest way to play Terran is MMM. Once you play people that know how to use colossus and banelings, you need to learn timings for that and the correct unit composition. As terran, if you're caught off guard with a tech switch, you are FUCKED. Whether it be hts, infestors(and you only have mmm), colossi, archons, whatever. If they have 5 upgraded archons with a bunch of zealots to support, and you don't have ghosts, you lose the game. That is why terran is the hardest race to learn.