Quote (eXpLegend @ Oct 24 2012 01:18pm)
I am an avid SC player. But I have gameplay qualms. I did not like the meta they have created in SC 2. I really did not like the new units. I rather them have kept BW units and added new units/change the current BW units. But I am not gonna say that is a failure. I just really liked the aspects of BW units/meta.
I think everyone has felt at one time or another that the balling of armies/1 engagement can decide a game to be strange. Especially if you played BW.
No one can deny that SC 2 has a lot of perks that make it easier to macro/micro. Some people hate that about the game. I kinda felt it brings the skill a little down, but not a huge deal.
Meta is almost entirely created by the players. Game creates can influence it if certain aspects are far too prevalent(e.g. blue flame hellions at Anaheim last year) but they do not set the meta in stone. As far as the units, I don't feel there is aright or wrong answer only preferences.
Quote (soullogik @ Oct 24 2012 01:15pm)
bnet 2.0 is the failure
you said it yourself, valve showed everyone how to create a layout around gameplay & you know i agree
i said game play was actually pretty good in a attempt to succeed bw
even with its flaws
which is why i talk about this game and watch it passionately
Must of missed another of your posts.
Quote (eXpLegend @ Oct 24 2012 01:18pm)
I am an avid SC player. But I have gameplay qualms. I did not like the meta they have created in SC 2. I really did not like the new units. I rather them have kept BW units and added new units/change the current BW units. But I am not gonna say that is a failure. I just really liked the aspects of BW units/meta.
I think everyone has felt at one time or another that the balling of armies/1 engagement can decide a game to be strange. Especially if you played BW.
No one can deny that SC 2 has a lot of perks that make it easier to macro/micro. Some people hate that about the game. I kinda felt it brings the skill a little down, but not a huge deal.
Meta is almost entirely created by the players. Game creates can influence it if certain aspects are far too prevalent(e.g. blue flame hellions at Anaheim last year) but they do not set the meta in stone. As far as the units, I don't feel there is aright or wrong answer only preferences. Also the skillcap in Sc2 has not been reached, nor is it anywhere close. People are still 1aing because it works. People are focused on good builds right now and less on control and efficiency which is what we saw in BW when it first started getting big. While Sc2 does have BW to build upon, it's still it's own game, with it's own meta and only time and creativity will cause us to see matches from players like Boxer, Yellow, iloveoov and JD.