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May 30 2013 12:14pm
Quote (Nevada @ May 30 2013 12:31pm)
math craft...nty

hellions are purely for defense against lings/banes all ins

Im taking a fast gas after I go for the cc so I can't tech switch into mass barracks or w-e

I tried teching to banshee but they get stopped


e/ the tank will take forever to come out ++ while the zerg spread 1-2 tumor and get the hatch up...by the time I can land my cc on low ground the zerg will be on 2 fully satured bases


its not math craft, its knowing hellion
Quote
so basicly when offensive they are slower
and when defensive, speed is not needed


it takes 6min untill money spended on a natural gives you benefits.
zerga proxy base , in-line-of-tank-fire +urly zerglings gives you a tec-headstart, witch allow flawless blow

what get stopped? you banchee or your banchee tec?
ofc you tec gets stopped, couse its to late, money have been spended on hallions, whit not benefit your current position.
banchee on itself not helps you either, 1 spore will counter it, its that tank you want

deffensive hellion speed only works if hellions are in the open, spotting light units / when your base is open for light-units to come in.
now like you say yourself, zergling is already there, and hellion can not spot them in the open.
when your hellion is in the open, its also a target, thats needs micro-cover.

a marine have 7ground dps / 35 life
a hellion have 7.6dps vs light units / 90life
you not pay/tec extra for damage or life, you tec/pay for speed
i beleave a tank is build as fast as a hallion, you can build that tec-lab at rex, before factory is finished, you have been granted whit a tank-tec-buff since hots
now you not fear that hatchery will finish, you wait for it, couse more shit to destroy before its cancelled,

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May 30 2013 12:24pm
Quote (LegendaryIcicle @ May 30 2013 10:12am)
1 base CC first into hellion drops?
They are not weak at home by any means


The only solution is not be a greedy fuck and go rax first


If he's dumping all his minerals into a contain at the natural? Yes he is. Fast 3rd hatch and static defenses at the natural = not much money for building things at home. Also he keeps his lings near the natural to stop any attempts at breaking out. That means you have a big open shot at the Zerg's main/natural.
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May 30 2013 12:24pm
Quote (Tommyvv @ 30 May 2013 19:14)
its not math craft, its knowing hellion


it takes 6min untill money spended on a natural gives you benefits.
zerga proxy base , in-line-of-tank-fire +urly zerglings gives you a tec-headstart, witch allow flawless blow

what get stopped? you banchee or your banchee tec?
ofc you tec gets stopped, couse its to late, money have been spended on hallions, whit not benefit your current position.
banchee on itself not helps you either, 1 spore will counter it, its that tank you want

deffensive hellion speed only works if hellions are in the open, spotting light units / when your base is open for light-units to come in.
now like you say yourself, zergling is already there, and hellion can not spot them in the open.
when your hellion is in the open, its also a target, thats needs micro-cover.

a marine have 7ground dps / 35 life
a hellion have 7.6dps vs light units / 90life
you not pay/tec extra for damage or life, you tec/pay for speed
i beleave a tank is build as fast as a hallion, you can build that tec-lab at rex, before factory is finished, you have been granted whit a tank-tec-buff since hots
now you not fear that hatchery will finish, you wait for it, couse more shit to destroy before its cancelled,

Hey bro, you don't know shit about the game.
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May 30 2013 12:30pm
Quote (Kamachi @ May 30 2013 04:03pm)
faced this yesterday and it felt broken as fk
bunker'd his hatch and he still killed it since he opened pool first and had a ton of lings...
scouted his natural shortly after and it was fully saturated and i couldnt expand anywhere cuz of creep + ling sitting at my 3rd (on akilon)
then i kill his proxy hatch but im so far behind already, he has his 3rd + mutas on the way
with my 3 ccs sitting in my main and not able to do shit, just f10 n'd

will try 2 bunkers next time...


so he give the win to you for free

he build cannon-food-hatchery under your main
he park zerglings under your main
he start droning for 2-bases, and builded 3hatchery's
he knows you are on 1 base

you have 3times more money for army as him
but what do you do? you make 2*AFK-cc and empty bunkers!
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