d2jsp
Log InRegister
d2jsp Forums > Other Games > Other Games > Starcraft I & II > Solid Nerf Blizzard
Prev12345Next
Add Reply New Topic New Poll
Member
Posts: 61,030
Joined: May 29 2006
Gold: 25,003.31
Feb 15 2013 01:13am
Quote (ZachFreeman @ Feb 15 2013 01:02am)
Hahahahahahah


XD
Member
Posts: 59,371
Joined: Feb 15 2009
Gold: 80.00
Feb 15 2013 06:54am
Quote (820 @ 15 Feb 2013 00:38)
The ONLY reason terrans are actually agreeing that the hellbat is OP is because it's so OP that it's affecting TvT. Otherwise they'd try to rationalize it as not being good and that they deserve a new powerful unit or that the other races just need to deal with it etc etc etc


Lmao, it's fucking easy to deal with it tvt o.O
Quote (LegendaryIcicle @ 15 Feb 2013 05:36)
lmfao I just read that Levi said Terran players weren't crying about previous nerfs and actually agreed with it.
Anyone remember the Ghost nerf? Where Terran couldn't win 100% of their late game vs Zerg with one unit that can literally spam kill everything?


talking about reasonable stuff here, the ghost nerf was bullshit, should have been done in another way.

This post was edited by Cpt_Ghost on Feb 15 2013 06:56am
Member
Posts: 50,348
Joined: Aug 12 2007
Gold: 80.00
Warn: 60%
Feb 15 2013 07:19am
Quote (Cpt_Ghost @ Feb 15 2013 08:54am)
Lmao, it's fucking easy to deal with it tvt o.O


talking about reasonable stuff here, the ghost nerf was bullshit, should have been done in another way.


The only reason why Infestors nerf was more necessary than the Ghost nerf is because Ghosts didn't have the same impact on tvp than it did on tvz.
In terms of broken as shit meter they were both on the same level, with a 0.0005 edge going to the Infestors just because of how bullshit it was on all matchups
Member
Posts: 8,799
Joined: Mar 23 2009
Gold: 30.00
Feb 15 2013 08:07am
Quote (Korial @ 14 Feb 2013 22:43)
because zerg have no other good unit :(

terrans have marines


zerglings are good :(
Member
Posts: 59,371
Joined: Feb 15 2009
Gold: 80.00
Feb 15 2013 08:14am
Quote (LegendaryIcicle @ 15 Feb 2013 14:19)
The only reason why Infestors nerf was more necessary than the Ghost nerf is because Ghosts didn't have the same impact on tvp than it did on tvz.
In terms of broken as shit meter they were both on the same level, with a 0.0005 edge going to the Infestors just because of how bullshit it was on all matchups


Ghosts were broken, but the fix was absolute retarded, ghosts can't 1 shot a fucking baneling with snipe afterwards, ridicolous.
Member
Posts: 17,002
Joined: Jan 9 2012
Gold: Locked
Warn: 50%
Feb 15 2013 08:25am
Quote (Cpt_Ghost @ Feb 15 2013 03:14pm)
Ghosts were broken, but the fix was absolute retarded, ghosts can't 1 shot a fucking baneling with snipe afterwards, ridicolous.


Why would it have to 1 shot it?
Member
Posts: 827
Joined: Jun 19 2012
Gold: 1.60
Feb 15 2013 08:53am
Quote (Cpt_Ghost @ Feb 14 2013 02:47pm)
meh actually not, since it doesn't bother other races anymore too much, but it has 10 range now ( longer than before) etc, my post was kinda about the process.


Your post was retarded. Infestor was where it was because it was the only way Zerg had a fighting chance gainst alot of things. Get real, even Zergs didnt like the infestor being the end all be all soltuion to every fucking gaping hole blizz left in the zerg race.
Member
Posts: 17,374
Joined: Jul 6 2007
Gold: 12,143.77
Feb 15 2013 05:21pm
Quote (actua @ Feb 15 2013 06:53am)
Your post was retarded. Infestor was where it was because it was the only way Zerg had a fighting chance gainst alot of things. Get real, even Zergs didnt like the infestor being the end all be all soltuion to every fucking gaping hole blizz left in the zerg race.


only time we NEEDED infestors was in late game zvp, and at that point the game turns into a 40 minute stalemate where zerg's chances of winning goes up like 5% every minute after the 17 in game marker.
Member
Posts: 59,371
Joined: Feb 15 2009
Gold: 80.00
Feb 16 2013 09:57am
Quote (ComicsMan @ 15 Feb 2013 15:25)
Why would it have to 1 shot it?


Guess cause the standard shot of a ghost does more damage to light units(if 3rd upgraded), than a snipe and now it is fucking pointless to use snipe against anything beside high templars or infestors?
Quote (actua @ 15 Feb 2013 15:53)
Your post was retarded. Infestor was where it was because it was the only way Zerg had a fighting chance gainst alot of things. Get real, even Zergs didnt like the infestor being the end all be all soltuion to every fucking gaping hole blizz left in the zerg race.


You are retarded, not my post.

This post was edited by Cpt_Ghost on Feb 16 2013 09:57am
Member
Posts: 50,348
Joined: Aug 12 2007
Gold: 80.00
Warn: 60%
Feb 16 2013 12:40pm
Quote (Cpt_Ghost @ Feb 16 2013 11:57am)
Guess cause the standard shot of a ghost does more damage to light units(if 3rd upgraded), than a snipe and now it is fucking pointless to use snipe against anything beside high templars or infestors?

You are retarded, not my post.


Snipe has a faster rate of fire and has the longest spell range in the game, why would you need to 1shot anything?
Go Back To Starcraft I & II Topic List
Prev12345Next
Add Reply New Topic New Poll