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Nov 15 2012 05:27pm
Quote (LegendaryIcicle @ Nov 15 2012 07:18pm)
Larvae mechanic is broken as shit.
Also the biggest issue I have is why people think its "standard" for Zerg to be one base ahead vs terran and protoss when their units are cheaper, as cost efficient and can be produced much quicker in mass.


Could be, but I would say it is only broken for end game maybe.

QXC/Darkforce/Tod were talking about balance. QXC/dark force agreed that Terran/Protoss have to create more infrastructure/buildings to produce Carriers/Ravens/BCs. Also Raven upgrades cost quite a bit.
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Nov 15 2012 05:27pm
Quote (Burzum @ Nov 15 2012 04:25pm)
Nothing to see here folks, take your pitchforks to the b.net forums. Blizzard balance team does not jsp.


He hath spoken
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Nov 15 2012 05:29pm
Quote (Burzum @ Nov 15 2012 07:25pm)
Nothing to see here folks, take your pitchforks to the b.net forums. Blizzard balance team does not jsp.


Theory crafting/balance is apart of SC. Only things you can really talk about. Theory crafting, balance, strats, tournaments, players, builds, maps, etc. What else are we gonna talk about lol.
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Nov 15 2012 05:32pm
Quote (eXpLegend @ Nov 15 2012 07:29pm)
Theory crafting/balance is apart of SC. Only things you can really talk about. Theory crafting, balance, strats, tournaments, players, builds, maps, etc. What else are we gonna talk about lol.


On Jsp, we flame. Balance threads turn into 20 pages of BS.
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Posts: 17,374
Joined: Jul 6 2007
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Nov 15 2012 05:33pm
[3:22:55 PM] justin: lol
[3:23:14 PM] justin: a 50 min unit killing a 100 min 100 gas unit
[3:23:19 PM] justin: is cost effective i hear
[3:25:25 PM] nick: or
[3:25:28 PM] nick: watching a few tank shots
[3:25:30 PM] nick: kill dozens of banelings
[3:25:34 PM] nick: which cost the same as
[3:25:37 PM] nick: a whole fucking roach
[3:25:39 PM] nick: EACH
[3:25:44 PM] nick: zerg units are cost effective at dying, i guess

[3:29:46 PM] justin: global studies is funny where
[3:29:48 PM] justin: you can do almost anything
[3:29:54 PM] justin: im going ot use gangnam style in my essay
[3:30:06 PM] nick: rofl
[3:30:08 PM] nick: you're so korea
[3:30:12 PM] nick: so korea
[3:30:16 PM] nick: so why aren't you good at sc?
[3:30:17 PM] nick: SLAM

korean insight on zerg balance
Member
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Nov 15 2012 05:34pm
Quote (LegendaryIcicle @ 16 Nov 2012 01:18)
Larvae mechanic is broken as shit.
Also the biggest issue I have is why people think its "standard" for Zerg to be one base ahead vs terran and protoss when their units are cheaper, as cost efficient and can be produced much quicker in mass.


Queens, mules, and chronoboost with warpgate were the biggest failures of starcraft 2
these should be removed, it would be that simple to balance the game out.
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Warn: 60%
Nov 15 2012 05:35pm
Quote (Hanmin @ Nov 15 2012 07:32pm)
On Jsp, we flame. Balance threads turn into 20 pages of BS.


Shut the fuck up, Zerg.
Your presence is not welcome here.
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Nov 15 2012 05:36pm
Quote (nerobellum @ Nov 15 2012 03:33pm)
[3:22:55 PM] justin: lol
[3:23:14 PM] justin: a 50 min unit killing a 100 min 100 gas unit
[3:23:19 PM] justin: is cost effective i hear
[3:25:25 PM] nick: or
[3:25:28 PM] nick: watching a few tank shots
[3:25:30 PM] nick: kill dozens of banelings
[3:25:34 PM] nick: which cost the same as
[3:25:37 PM] nick: a whole fucking roach
[3:25:39 PM] nick: EACH
[3:25:44 PM] nick: zerg units are cost effective at dying, i guess

[3:29:46 PM] justin: global studies is funny where
[3:29:48 PM] justin: you can do almost anything
[3:29:54 PM] justin: im going ot use gangnam style in my essay
[3:30:06 PM] nick: rofl
[3:30:08 PM] nick: you're so korea
[3:30:12 PM] nick: so korea
[3:30:16 PM] nick: so why aren't you good at sc?
[3:30:17 PM] nick: SLAM

korean insight on zerg balance


[3:34:55 PM] justin: 1v1?
[3:34:56 PM] nick: afk
[3:35:05 PM] nick: :(

:\
Member
Posts: 50,348
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Warn: 60%
Nov 15 2012 05:36pm
Quote (Cpt_Ghost @ Nov 15 2012 07:34pm)
Queens, mules, and chronoboost with warpgate were the biggest failures of starcraft 2
these should be removed, it would be that  simple to balance the game out.


Agreed, would love to see these 3 gone.
If Zerg wants creepspread and free maphack they'll need to work for it using overlord creep
Member
Posts: 59,371
Joined: Feb 15 2009
Gold: 80.00
Nov 15 2012 05:37pm
Quote (LegendaryIcicle @ 16 Nov 2012 01:36)
Agreed, would love to see these 3 gone.
If Zerg wants creepspread and free maphack they'll need to work for it using overlord creep


or make fucking creep colonies.
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