Quote (Cpt_Ghost @ Jul 23 2012 05:31am)
Thors compensate pretty well for the cost of taking away 3 marauders from the composition imo they do almost 80 damage wich is heavy.
in splitting up i meant to do thinks like flanking the terran with chargelots, and that doesn't make kiting easier imo.
The problem with having a high viking count is that after the protoss runs out of colossi they are pretty useless, they aren't too good at ground fighting, and if you try to get rid of them, you just waste resources, since the protoss can just restart chronoing colossi out at any time he wants to.
NA/sea doesn't count

/also, you were talking about timings, but if we are in the lategame, and it's not about timings anymore
midgame is a whole other thing, but in the midgame the t won't have mass ghosts out anyways.
This is going to be my last reply to you because you're incapable of really comprehending anything.
1 - Taking away marauders from the composition for even 1 thor is stupid because for one it takes away your medivac targets and also because it cuts into your overall mass of units, in a max fight I'd much rather be able to feedback or simply run over a small number of Thors with Colossus focus fire.
2 - Having a decent Viking count throughout the game, not a huge count but enough of one that it combats a small number of colossus, is great BECAUSE it discourages the Protoss from ever building them again. Once they don't have any colossus it's also really easy to be able to scan and kill observers in the army which makes your cloaked ghosts win games.
3 - You're going to talk about what servers count? LOL .. and for the record NA and SEA aren't comparable. You're such an ignorant waste of opinion, the fact you would even talk shit about a server is laughable. "NA/SEA doesn't count" .. rotfl bitch you don't count. The sooner you realize that, the better for everyone.
4 - You brought up late game and your solution only affects the mid game. I don't think you know the difference between the two, mid game is like 3-4 base 150-200supply armies fighting. Why would you not have ghosts? If you disagree with my definition of the mid game then please give me your definition for early, mid, and late game as I think you just throw around the terms to fit your arguments.
Anyways, I won't reply again because odds are you'll just type back some stupid shit that is wrong and doesn't refute anything that I've said.