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Jul 24 2013 10:07pm
Quote (Dontrunaway @ Jul 25 2013 12:04am)
I did 1ge and I canceled nexus and boosted out zealots nonstop and added 2 more gates in main in order to hold vs speedling all in

but then when I got second up and my wall off, I tried to push and he already had a ton of roaches. He had a third but it wasn't saturated in the least he just transitioned into a two base roach hydra all in essentially.

Since he killed probes with his initial zling all in he has free reign for a while.


Post replays m8
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Jul 24 2013 10:11pm
Quote (LegendaryIcicle @ Jul 24 2013 09:07pm)
Post replays m8


Yeah, hard to give good advise without actually seeing the situation.
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Jul 24 2013 10:25pm
http://drop.sc/351441

Could have handled it better but the econ damage he did early was rough. I should have been smart enough to realize that I saw an early pool with gas but I haven't faced a zling all in or seen one in a professional game so I didn't know.

Throwing down the nexus after that was already on the way is pretty much a nail in the coffin.

Wasted his time as payback for all inning me when I'm trying to learn.

This post was edited by Dontrunaway on Jul 24 2013 10:30pm
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Jul 24 2013 11:13pm
Quote (Dontrunaway @ Jul 25 2013 12:25am)
http://drop.sc/351441

Could have handled it better but the econ damage he did early was rough. I should have been smart enough to realize that I saw an early pool with gas but I haven't faced a zling all in or seen one in a professional game so I didn't know.

Throwing down the nexus after that was already on the way is pretty much a nail in the coffin.

Wasted his time as payback for all inning me when I'm trying to learn.


You're doing good sending scouts with initial probe, hallus, obs but its meaningless if you're not looking at it
Make sure that you do a full circle of his base as soon as the probe gets in, your first zealot was delayed by a good 25~30 seconds because you didn't see his gas/pool

He was trading very inefficiently with his lings and you were very far ahead after the early game phase
You took your natural too late, with 3 gateways you can constantly pump units out that you can get your nexus up before putting up a defensive wall
Make sure you constantly chrono probes out and take your gasses at natural early so you can start your upgrades/tech to colossus or stargate (depending on what you scout) asap


tl;dr
>scout properly
>anything beyond 3 gateway is useless on 1 base
>scout properly
>never fall behind on tech
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Jul 24 2013 11:46pm
zerglings run it, zerglings run out, cant explain that.
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Jul 25 2013 05:38am
i usually do 3gate pressure while expanding behind when a zerg 10pools me and doesn't do much damage.
most of the time i can kill his natural because his economy sucks and he doesn't have enough units out.
even if that fails i still forced a lot of units and with my expo up i am ahead.
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Jul 25 2013 05:51am
build that gateway instead of chroneboosting your drones, at 11 supply
thats about a 20sec delay on 1e chronoboost, resulting in 20-30sec sooner MSC

building a natural not means you are greedy
it means that you have a better defensive position for your mana-core-overcharge
same for zerg, you have better position for spine crawlers


50/0.5625 energy per game second=89seconds after MSC is created, it can use overcharge

89sec+(30sec creation*0.666chrono)+50sec cybercore+65sec gateway+25sec pylon+3*17sec phrobe=300seconds untill overcharge (5min mark)
3min31sec when MSC pops out to support drones killing 6lings from 10pool
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Jul 25 2013 07:42am
Quote (Tommyvv @ Jul 25 2013 06:51am)
build that gateway instead of chroneboosting your drones, at 11 supply
thats about a 20sec delay on 1e chronoboost, resulting in 20-30sec sooner MSC

building a natural not means you are greedy
it means that you have a better defensive position for your mana-core-overcharge
same for zerg, you have better position for spine crawlers


50/0.5625 energy per game second=89seconds after MSC is created, it can use overcharge

89sec+(30sec creation*0.666chrono)+50sec cybercore+65sec gateway+25sec pylon+3*17sec phrobe=300seconds untill overcharge (5min mark)
3min31sec when MSC pops out to support drones killing 6lings from 10pool


dont 11 gate, it's not good.
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Jul 25 2013 11:12am
Quote (LegendaryIcicle @ Jul 25 2013 12:13am)
You're doing good sending scouts with initial probe, hallus, obs but its meaningless if you're not looking at it
Make sure that you do a full circle of his base as soon as the probe gets in, your first zealot was delayed by a good 25~30 seconds because you didn't see his gas/pool

He was trading very inefficiently with his lings and you were very far ahead after the early game phase
You took your natural too late, with 3 gateways you can constantly pump units out that you can get your nexus up before putting up a defensive wall
Make sure you constantly chrono probes out and take your gasses at natural early so you can start your upgrades/tech to colossus or stargate (depending on what you scout) asap


tl;dr
>scout properly
>anything beyond 3 gateway is useless on 1 base
>scout properly
>never fall behind on tech


ty
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