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d2jsp Forums > Other Games > Other Games > Starcraft I & II > Hellbats Getting The Nerf Bat Tomorrow > Banshees Around The World Rejoice
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Jul 8 2013 05:36pm
Can't wait, this is tomorrow right?
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Jul 8 2013 05:38pm
Quote (Nevada @ Jul 8 2013 06:36pm)
Can't wait, this is tomorrow right?


gonna play your placement match?
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Jul 8 2013 05:38pm
Quote (dwalk1989 @ Jul 8 2013 07:38pm)
gonna play your placement match?


Already played 25 games!
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Jul 8 2013 05:43pm
So the same hellbat drops will hit 2 minutes later after the preigniter upgrade



Hellbats main problems weren't that they killed everything at XX minutes, its problems were that it killed everything at any point in time and were extremely hard to deal with and actually impossible to deal with cost efficiently (unless the medivac dies before dropping)
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Jul 8 2013 05:47pm
Quote (LegendaryIcicle @ Jul 8 2013 07:43pm)
So the same hellbat drops will hit 2 minutes later after the preigniter upgrade



Hellbats main problems weren't that they killed everything at XX minutes, its problems were that it killed everything at any point in time and were extremely hard to deal with and actually impossible to deal with cost efficiently (unless the medivac dies before dropping)


Who said you can't still drop before blue flame...hellbats are still cheap and can still be dropped without the light damage upgrade
And yeah they kill anything at any points but it delays their medievac counts a little, factory, upgrades by spending 150/150 that early on blue flame

Plus if they drop 2-3 mins later with the upgrade that means u got time to make a turret and a bunker at each base

anyway there will be much less hellbat drops opener anyway now since most people will go back to bio probably since alot of bio players like me went mech when testing hellbats only bcuz hellbats into bio blows
Now people gonna go banshee > bio

won't have to worry as much about drops imo

This post was edited by Nevada on Jul 8 2013 05:48pm
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Jul 8 2013 05:49pm
Quote (Nevada @ Jul 8 2013 06:47pm)
Who said you can't still drop before blue flame...hellbats are still cheap and can still be dropped without the light damage upgrade
And yeah they kill anything at any points but it delays their medievac counts a little, factory, upgrades by spending 150/150 that early on blue flame

Plus if they drop 2-3 mins later with the upgrade that means u got time to make a turret and a bunker at each base

anyway there will be much less hellbat drops opener anyway now since most people will go back to bio probably since alot of bio players like me went mech when testing hellbats only bcuz hellbats into bio blows
Now people gonna go banshee > bio

won't have to worry as much about drops imo


well they will no longer 2 shot workers so it will be easier to manage

they will still 2 shot lings though
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Jul 8 2013 09:11pm
why do hellbats get healed by medivacs? ¯\_(ツ)_/¯
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Jul 8 2013 10:00pm
Quote (Starfruit @ Jul 8 2013 11:11pm)
why do hellbats get healed by medivacs? ¯\_(ツ)_/¯


To make the unit balanced
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Jul 9 2013 06:26am
Was hoping for this bs medivac heal on hellbats to be removed.
Hellbats still good.
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Jul 9 2013 08:15am
Cool patch. Banshees <3
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