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Jun 10 2013 10:01am
Quote (NoLimit028 @ Jun 10 2013 11:31am)
u took my fgs


Lol fgs I own more fg than entire sc2 forum combined lol!
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Jun 10 2013 10:02am
Quote (Nevada @ Jun 10 2013 11:01am)
Lol fgs I own more fg than entire sc2 forum combined lol!


Cool man!
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Jun 10 2013 10:11am
Quote (NoLimit028 @ Jun 10 2013 10:34am)
oh u still feisty


oh course silly goose
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Jun 10 2013 11:50am
i almost forgot to say,

few tiny mistakes like that:
- slow defensive creep, that not adds to the fight
- a not realy planned attack time
- overlord sacrafice/zergling speed to late used/a urly 3e, that is late in use
- the muta, its for a final blow/suprice attack, its not have given you advantage for its money costs (i would not even advice muta, but when you had them, they could have done some damage, but it was spotted, main was protected bye cannons as a reaction, and 4min meanwhile, muta was afk)
- the big attack, no reinforcments, sandwitched, not timed, no creep support, muta above enemy, etc


just a few tiny mistakes, if not made, then you rouch+hydra may have done the job

but match more ezz, a few swarmhost would have eaten that toss alive
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Jun 10 2013 05:50pm
you ran into his army u ate his storms. u nevr got corrupters for the collo. you could of secured way more bases he put no pressure. no late game teach either. ultras or something maybe? you could of had that.
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Jun 10 2013 07:12pm
Watched your replay, just some notes I took while going through it briefly.

Code
Good scouting in the early game.  I would say your 3rd is late after spotting the FFE, but that was a really awkward spot--who has two gates that early?

9 minutes, you have a group of 4 lings sitting at an expansion.  Leave 1 there, leave 1 at each watch tower, put 1 outside the ramp from his natural.  You'll be able to scout a lot more with the lings spread out than you will when they're clumped up.

Way too many early lings.  You haven't scouted any pressure, there's literally no reason to make that many lings early on.  Build more drones.

Good creep spread.

You have nothing going on at your 3rd base.  Not mining, not getting gas.  Do something nwith it.  Also you're floating about 3k resources, take another base or two.

Make sure to use a creep tumor or two to spread creep between all the bases.  You've got a big clump of tumors spreading in the same area...spread them out a little to get a wider area of vision.

16 minutes, you are still on 45 workers.  You need more drones and more bases.

You've done a good job of denying him a 3rd base, so props on that.  You have good map control with muta presence and ling presence, he's very confined in his base, which is a good thing.

On the engage, use mutas to focus fire the colossi.

The attack at 22 minutes could have been easily prevented had you spread creep to the sides as opposed to just in the middle.

@25 minutes, you have no tech with your army.  No hive tech, no corruptors/mutas, no infestors, no swarm hosts.  How do you expect to win that fight?  You need an answer for his tech, and roach/hydra does not beat colossi.

@25-you spot his army.  It's small.  Go in.

Be reinforcing in the middle of fights.

Don't walk into his army to attack.  Kite back, kill his zealots, dodge his storms, then crush his tech units after his gateway buffer is dead.

Above all else, expand.  You were on two bases the entire game (you had a third but never used it).  You should have expanded a million times and mined out half the map by that point.


Keep up the good work :) You have a strong foundation from which to build.
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Jun 16 2013 11:46am
Quote (BardOfXiix @ Jun 11 2013 01:12am)
Watched your replay, just some notes I took while going through it briefly.

Code
Good scouting in the early game.  I would say your 3rd is late after spotting the FFE, but that was a really awkward spot--who has two gates that early?

9 minutes, you have a group of 4 lings sitting at an expansion.  Leave 1 there, leave 1 at each watch tower, put 1 outside the ramp from his natural.  You'll be able to scout a lot more with the lings spread out than you will when they're clumped up.

Way too many early lings.  You haven't scouted any pressure, there's literally no reason to make that many lings early on.  Build more drones.

Good creep spread.

You have nothing going on at your 3rd base.  Not mining, not getting gas.  Do something nwith it.  Also you're floating about 3k resources, take another base or two.

Make sure to use a creep tumor or two to spread creep between all the bases.  You've got a big clump of tumors spreading in the same area...spread them out a little to get a wider area of vision.

16 minutes, you are still on 45 workers.  You need more drones and more bases.

You've done a good job of denying him a 3rd base, so props on that.  You have good map control with muta presence and ling presence, he's very confined in his base, which is a good thing.

On the engage, use mutas to focus fire the colossi.

The attack at 22 minutes could have been easily prevented had you spread creep to the sides as opposed to just in the middle.

@25 minutes, you have no tech with your army.  No hive tech, no corruptors/mutas, no infestors, no swarm hosts.  How do you expect to win that fight?  You need an answer for his tech, and roach/hydra does not beat colossi.

@25-you spot his army.  It's small.  Go in.

Be reinforcing in the middle of fights.

Don't walk into his army to attack.  Kite back, kill his zealots, dodge his storms, then crush his tech units after his gateway buffer is dead.

Above all else, expand.  You were on two bases the entire game (you had a third but never used it).  You should have expanded a million times and mined out half the map by that point.


Keep up the good work :)  You have a strong foundation from which to build.


Thanks I've been working on these things and recently got plat! :D
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Jun 16 2013 03:26pm
Quote (Bubbacyborg @ Jun 16 2013 12:46pm)
Thanks I've been working on these things and recently got plat! :D


We're about to match on ladder!
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Jun 16 2013 03:42pm
switch to protoss or quit the game
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Jun 27 2013 11:15am
literally all zerg has 2 do is drone until u think ur gonna be attacked, don't need a coach for a race designed like dis
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