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May 29 2013 01:16pm
You have to find out he's doing it early, then don't let him take his 3rd the whole game.
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May 29 2013 01:20pm
How do I abuse this AirToss stuff? :o
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May 29 2013 01:32pm
Quote (Perf3ction @ May 29 2013 10:32am)
you guys are just hating on him for no reason now...

swarmhosts are very effective when the toss decides to go early voids before coloss.  what he said about spores and queens also happens to occur in a lot of games.



some solid teoriecraft right hurr


Not hating, just not sure why every single post of his (no matter the situation) has to do with swarm hosts lol. They really are not that effective of a unit against good people, I mean I still get raped by them from time to time, but I'm gold league lol.
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May 29 2013 02:49pm
Quote (jadeoshbogosh @ May 30 2013 03:18am)
Do you use anything but swarm hosts...... I mean seriously, they are not the answer to everything.


...Yes they are
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May 29 2013 03:55pm
Quote (ZachFreeman @ May 29 2013 12:49pm)
...Yes they are


Ok I have a new strategy, don't build drones only swarmhosts, it's either hosts or nothing.
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May 30 2013 06:03am
Quote (jadeoshbogosh @ May 29 2013 09:55pm)
Ok I have a new strategy, don't build drones only swarmhosts, it's either hosts or nothing.


nn drones for da win!





13-1+3 = 15drones used for building construction
1 queen for creep, is death


43units created-5swarmhost at the end at frond-1swarmhost in destroyed main-1drone at the end-15build drones-1queen = 20 drone casualties


not telling this is the way it suppost to happen!
just telling ''it's either hosts or nothing''
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May 30 2013 07:36am
e/ forgot to edit!

revealed !
crap! only 230/300
lets improvice and make a proxy-tank-pool!
nn larve anywhy!
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May 30 2013 07:40am
swarmhosts vs airtoss
AHA!
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May 30 2013 08:48am
Quote (extravagant @ May 30 2013 01:40pm)
swarmhosts vs airtoss
AHA!


air, can not simply watch locust destroy base
protos air gets stronger the longer it not attacks, its the plan to hide behind cannons, to allow air-toss become stronger
forcing the air unit to attack swarmhost position whit just a few urly-tec-air units like voids, no way tempest is up yet!
making spores become offensive, and swarmhost is the perfect unit to force air-toss-reactions
a simple zergling/xx push can not kill cannons when tanking air-damage


just a random screanshot to ilustrate that you simply not stop the release of the locust whit air units
i builded a worm, to support my allie cannon rush
to allow thouse cannons to become more usefull, couse all units need to attack them, to stop the release of the locusts
you see 1base destroyed, our swarmhost/spores/cannons position
you see late-air-toss who lost urly voids when attacking swarmhost position, he also lost a few cannons to stop my allie cannon push
and finaly you see zerg-air, supporting overrunned-bye-locust-air-toss, and still not stopping locust from only 5swarmhost !
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