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Should Decrease The Saturation Limit On Bases
ofc not
couse reaching max suturation is less profit!
http://wiki.teamliquid.net/starcraft2/Resources
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Minerals
See also: Mining Minerals
One SCV on one mineral patch harvests 39-45 minerals per game minute, depending on distance.
Two SCVs on one mineral patch harvest 78-90 minerals per game minute, depending on distance.
Three SCVs on one mineral patch harvest ~102 minerals per game minute. This is fully saturated and does not depend on distance.
2 SCV per miniral patch = 42minirals per min per worker
(100/8+50)/(42/60)+17sec build time = 106 seconds before a worker have urned itself
102-42-42 = 18 minirals per min for 3e workers on a miniral patch
100/8+50)/(18/60)+17sec = 225 seconds before a 3e worker on a miniral patch have urned itself
8miniral patches*2drones needed per patch - 6start drones*17sec production time = 170 seconds passed until 2 workers are on 1 miniral patch
(170+225)/60 = 7 minite mark before a 3e worker on a miniral patch even makes profit