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Apr 23 2013 12:12am
Quote (Thing1 @ Apr 23 2013 02:10am)
Yeah I know.

Another way to go about it is a bunker right by the mineral line.


I think I saw somebody do that once on stream, im not sure...or might of been to defend a banshee I cant remember

but imo its useless since the oracle can avoid the bunker and get free kills anyway (just like if u have a turret they get free kills by attacking scv's in your gasers etc
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Apr 23 2013 01:01am
U should see how many shots it takes for a widowmine to kill an oracle.
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Apr 23 2013 01:17am
Quote (n3gat1ve @ Apr 23 2013 02:01am)
U should see how many shots it takes for a widowmine to kill an oracle.


this. this terran QQ in this thread is rather disgusting lol

these 2 gents are making their race look bad with the flowing river of tears -.-
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Apr 23 2013 02:13am
any terrans saying tvp is imbalanced (except for protoss all ins, because they are pretty dumb, and retardedly hard to hold, 4gate blinkstalker ftw, there is like literally no way to stop that shit if you decide to play like someone without mental retardation, and be brave enough to take an expand at any point of time in the game) just can't macro.
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Apr 23 2013 02:17am
Quote (Cpt_Ghost @ Apr 23 2013 02:13am)
any terrans saying tvp is imbalanced (except for protoss all ins, because they are pretty dumb, and retardedly hard to hold, 4gate blinkstalker ftw, there is like literally no way to stop that shit if you decide to play like someone without mental retardation, and be brave enough to take an expand at any point of time in the game) just can't macro.


Protoss takes 1/10th of the control of Terran.

Once the game gets to the 5 + base mark and the game has been relatively even, it's the Protoss' game to lose.

Remaxing anywhere on the map you chose is a pretty good ability to have.
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Apr 23 2013 02:17am
Quote (Thing1 @ 23 Apr 2013 09:17)
Protoss takes 1/10th of the control of Terran.

Once the game gets to the 5 + base mark and the game has been relatively even, it's the Protoss' game to lose.

Remaxing anywhere on the map you chose is a pretty good ability to have.


go mech, it's great in tvp.

This post was edited by Cpt_Ghost on Apr 23 2013 02:21am
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Apr 23 2013 02:22am
Quote (Cpt_Ghost @ Apr 23 2013 02:17am)
go mech, it's great in tvp.


I don't like the immobility and I feel like it get's rolled vs toss' that are experienced against it.

TvP I have no problem with it's my best match up at 60% w/l lol

Just the late game is a problem and has been for a long time.
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Apr 23 2013 02:32am
Quote (Thing1 @ 23 Apr 2013 09:22)
I don't like the immobility and I feel like it get's rolled vs toss' that are experienced against it.

TvP I have no problem with it's my best match up at 60% w/l lol

Just the late game is a problem and has been for a long time.


It's not immobile. It's only shit in tvz, cuz zergs deal with banshees too easily. But in tvp you can get a bunch of banshees and be active with them at multiple locations at once, and slowpush with tanks thors and helbats out from your main, to claim your bases, and cut the map in half, then you start switching to skyterran, and once ur production is up, you armytrade.
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Apr 23 2013 02:42am
Quote (Cpt_Ghost @ Apr 23 2013 03:32am)
It's not immobile. It's only shit in tvz, cuz zergs deal with banshees too easily. But in tvp you can get a bunch of banshees and be active with them at multiple locations at once, and slowpush with tanks thors and helbats out from your main, to claim your bases, and cut the map in half, then you start switching to skyterran, and once ur production is up, you armytrade.


what?
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Apr 23 2013 02:44am
Quote (n3gat1ve @ Apr 23 2013 02:42am)
what?


this....

I've never seen any mech player get large numbers of banshees, especially vs toss....
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