Im playing zerg and god thats a lot of macro D:
Im playing tarr again for a little, see if i can do with the bank problem...
Im starting to build a better start with blocking the front with 2 supply and barracks
then orbi well building marines, get 2nt base then work to widdow mines and 2 turrets in the back of minerals vs prot or tarr
Any BIG tips to do?
I mean im new, so yeah

I really hate people who rush, i really like longer games and i feel like i do much better then rushers
How would i counter this?
and when should i scout? @ 9-10 supp?
Also when should i start upgrades? (I saw a few tips vids saying get upgrades when you know you can win fights vs there army)
Aswell, I feel its hard to take a 3rd base, i have to split my army to defend it and feel that if I do defend it, then my army gets raped before i can get there with my other army... How do you defend vs attacks, and also duel drops?
Even if you only get 1 medi at each base **(main and 3rd) turrets arnt gonna instantly destroy, so they are gonna get either widdow mines or a small army, which will just rape your supply...
Sensory towers are pretty cool, Should I try to build anywhere thats not defended (more out to middle of the map to see if somethings comming my way?