Quote (820 @ 30 Nov 2012 07:28)
Well you're exaggerating "ultra super late game", if Protoss isn't doing a timing then it's going to go to the super late game. I mean Terran doesn't need 5 bases , they can sit on 3 bases and get 10ghosts/15vikings/3-3and MMM pretty easily, if Protoss doesn't take an advantage before that then Terran has a huge advantage. Protoss is either forced to all in or play for the late game in which they have the advantage.
The reason the game has evolved this way was because in the past, when it was fun to watch, Protoss was the strongest in the late game hands down but they didn't figure out how to hold early game pressure. As the game evolved, Protoss late game became the weakest and they figured out how to hold most pressure early game. So there's no reason for Terran and Zerg to try to end the game, ever. Terran and Zerg can sit back and go into the lategame with confidence. Protoss is forced to put pressure or try to end the game, but by design any aggression Protoss does is borderline all-in. Thus boring games.
Solution - either buff early game Z and T or nerf early game P and then buff late game P to compensate.
Then the game becomes 'kill protoss before they get too strong', which is exciting.
That's a retarded concept, every race should be just equal.
Every race should have it's strengths but not by how much time passed, because that's just retarded, then you are kinda like forced to all in because if you don't win before a point of time, then you just lost. That is incredibly stupid.