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Jul 7 2013 02:48pm
Quote (FTD @ Jul 7 2013 12:18pm)
1. creeps can be denied
2. wards are limited
3. u cant buy an item that provides a second life OR an aegis from the shop
4. u lose gold when u die


all these things lead to harder mechanics and much more needed map awareness

have a nice day :)


1 - So what? I swear this is what every shitty dota player says, it doesn't make a difference. All it does is make lanes more aggressive and harass based instead of farm based. You own a LoL lane by trading, zoning, and poking your enemy instead of denying a creep. You can argue that you do the same in DotA with the added mechanic of denying but LoL just has more emphasis on the above since there is no denying.
2 - You don't need as many wards in DotA as you do in LoL, there are no objectives other than rosh and since there's rarely a jungler, ganks all come from lanes.
3 - You can buy back into the game after you die...
4 - Dying always is bad, losing gold because you die makes it worse, sure. How does that mean DotA is more mechanically difficult? Because you're punished more heavily? It doesn't make the game difficult. "I'm going to die because at least I don't lose gold" - said no LoL player ever.

All of the things you said do not lead to harder mechanics and you need less map awareness in DotA ( refer to #2 ).
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Jul 7 2013 03:02pm
Quote (lovestory @ 7 Jul 2013 20:48)
1 - So what? I swear this is what every shitty dota player says, it doesn't make a difference. All it does is make lanes more aggressive and harass based instead of farm based. You own a LoL lane by trading, zoning, and poking your enemy instead of denying a creep. You can argue that you do the same in DotA with the added mechanic of denying but LoL just has more emphasis on the above since there is no denying.
2 - You don't need as many wards in DotA as you do in LoL, there are no objectives other than rosh and since there's rarely a jungler, ganks all come from lanes.
3 - You can buy back into the game after you die...
4 - Dying always is bad, losing gold because you die makes it worse, sure. How does that mean DotA is more mechanically difficult? Because you're punished more heavily? It doesn't make the game difficult. "I'm going to die because at least I don't lose gold" - said no LoL player ever.

All of the things you said do not lead to harder mechanics and you need less map awareness in DotA ( refer to #2 ).


to 1 - denying opens a whole different lane mechanic as u can deny alot of exp to ur opponent if u r good at denying creeps, it also changes the lane mechanic entirely as u can make ur lane push by denying to gain certain advantages for example runes, basically there are 2 lane mechanics in LoL lasthitting, poking / agression while dota has 3 with the possiblity of denying creeps :)
to 2 - every good team plays with a jungler to maximize the experience gain, so that there are rarely jungle is just wrong and shows me that u dont know anything u r talkign about. Besides that there are ANCIENT creepcamps, BIG creepcamps, ROSHAN, RUNES aswell ass LANE ENTRY's to either keep track of or to block so YES LIMITED WARDS HURT ALOT AND REQUIRE HELL OF ALOT MORE MAP AWARENESS AND COMMUNICATION
to 3 - yes u can buy back for a certain amount of gold that DOES NOT provide u being instantly back in the fight ( tbh i dont know if u can buyback in LoL or not, i never touched that filthy game )
to 4 - losing gold for dying punishes bad map awareness therefor its kind of a mechanic to be aware of what is going on on the map while u farm right?

i dont need to comment the last sentence as its huge bs :D
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Jul 7 2013 03:15pm
Quote (FTD @ Jul 7 2013 01:02pm)
to 1 - denying opens a whole different lane mechanic as u can deny alot of exp to ur opponent if u r good at denying creeps, it also changes the lane mechanic entirely as u can make ur lane push by denying to gain certain advantages for example runes, basically there are 2 lane mechanics in LoL lasthitting, poking / agression while dota has 3 with the possiblity of denying creeps :)
to 2 - every good team plays with a jungler to maximize the experience gain, so that there are rarely jungle is just wrong and shows me that u dont know anything u r talkign about. Besides that there are ANCIENT creepcamps, BIG creepcamps, ROSHAN, RUNES aswell ass LANE ENTRY's to either keep track of or to block so YES LIMITED WARDS HURT ALOT AND REQUIRE HELL OF ALOT MORE MAP AWARENESS AND COMMUNICATION
to 3 - yes u can buy back for a certain amount of gold that DOES NOT provide u being instantly back in the fight ( tbh i dont know if u can buyback in LoL or not, i never touched that filthy game )
to 4 - losing gold for dying punishes bad map awareness therefor its kind of a mechanic to be aware of what is going on on the map while u farm right?

i dont need to comment the last sentence as its huge bs :D


Not sure why you're typing in caps and the fact you admitted to not playing a game that you're arguing about just proves how ignorant you are. I was as good as all the top Americans in DotA 1 and at the start of DotA 2 I scrimmed every day with powernet, ixmike, universe, 1437, etc. The only time anyone would run jungler was like chen, enchantress, sometimes a naix but that's about it. It was mainly long lane solo, mid solo, and trilane.

You don't even know what objectives there are in LoL or how the game works so arguing with you about importance of objectives is useless.

Dying is dying, you never want to die. Losing gold when you die doesn't affect anything, you never want to die..

Not gonna reply to you again because you seem to be really bad at DotA and you have never played league. I was more wanting to talk to bard~
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Jul 7 2013 03:19pm
Quote (lovestory @ 7 Jul 2013 21:15)
Not sure why you're typing in caps and the fact you admitted to not playing a game that you're arguing about just proves how ignorant you are. I was as good as all the top Americans in DotA 1 and at the start of DotA 2 I scrimmed every day with powernet, ixmike, universe, 1437, etc. The only time anyone would run jungler was like chen, enchantress, sometimes a naix but that's about it. It was mainly long lane solo, mid solo, and trilane.

You don't even know what objectives there are in LoL or how the game works so arguing with you about importance of objectives is useless.

Dying is dying, you never want to die. Losing gold when you die doesn't affect anything, you never want to die..

Not gonna reply to you again because you seem to be really bad at DotA and you have never played league. I was more wanting to talk to bard~


i pointed out what i know and u dodge my arguments, well done :]

have a nice day! :)
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Jul 7 2013 03:23pm
Why is this thread still in existence?
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Jul 7 2013 06:12pm
Quote (lovestory @ Jul 7 2013 12:53pm)
Have you not been to battle.net ? Holy shit, the SC2 community is filled with bronze balance whining morons who have never been to blame for a single loss...oh shit that sounds like jsp too :(

Every game community has morons but that doesn't mean it's the entire community. I browse the GD of LoL forums sometimes, it's got a lot of funny posters and the LoL reddit is actually somewhat mature as well. I have to assume you're basing your opinions of the community off of the people in game. If that's the case, I do agree that people in game are pretty toxic but it's like that with any team game.

No one ever takes responsibility for their mistakes and it's always someone else's fault. It's hella annoying, I know. But, to an extent, it's the same exact thing in SC2. How many low level games have you been in when someone rages at the end "fucking terran, stupid race u suck" ? I would actually argue that since I've gotten higher MMR in LoL, the toxic players have all but nearly disappeared. Almost every game I play now is with good players who are having a good time, in SC2 even at the top of GM you have to deal with people flaming at the end of 60% of your games.

But when you make a claim of "LoL is a vastly inferior game" and people ask you why...you can't respond with "because of the people who play it". You said the game itself is inferior, arguing about who plays it is irrelevant. You could say "the game is good, I just don't enjoy it because of those who play it", "the game is trash and those who play it make it worse", or "the game is trash but I enjoy the community". They are separate, you can't say the game is bad BECAUSE the community is bad.


I am only considering in-game communities, not the on-line extras that have sprung up. In terms of that, LoL has a remarkably dedicated fanbase that contributes well in many of Riot's contests--there have been some pretty cool songs/drawings/etc that have come from League's extraneous contests.

I have made so many posts in regards to why LoL is inferior that it's simply not worth repeating the myriad issues LoL has. Suffice to say that when the vast majority of people playing a game are so garbage that you can't play two games without having at least one player outrageously flaming another, the game is trash. Until someone can come up with a response to this I feel that I've proven the point.

While there is rage in SC2, it is nowhere near on the same scale as League. While playing SC2, I can trust that if I play 10 games, I will have one, maybe two games in which a single person types a maximum of five angry sentences. If I play two games of League, I can almost guarantee that I will experience 10x the rage comments.

To put it in perspective, IdrA is basically where the buck stops in terms of SC2 rage (or was, whatever). You can expect to find a player as mad or madder than IdrA every day you play League.

Yes, some of it has to do with the fact that League is a team game. This is part of the game design and cannot simply be discarded off-hand as "yeah this is how team games are". This is not how team games have to be. While there are many people who rage in DotA 2 games, there are far fewer people who rage in DotA 2 games. Same thing with another popular team game, World of Tanks. Entirely reliant on teammates to win that game, and yet the amount of rage you experience in standard battles is almost nil.
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Jul 7 2013 06:36pm
Quote (NoLimit028 @ Jul 7 2013 04:23pm)
Why is this thread still in existence?


i have so much barf in my house that i have to use a kayak to get around
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Jul 7 2013 06:39pm
Quote (Perf3ction @ Jul 7 2013 05:36pm)
i have so much barf in my house that i have to use a kayak to get around


I'd suggest opening the door.
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Jul 7 2013 06:45pm
Quote (BardOfXiix @ Jul 7 2013 07:39pm)
I'd suggest opening the door.


ever tried opening a door that opens inward when you have 2 tons of barf spread throughout your house after reading shitty LoL thread?
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Jul 7 2013 07:05pm
Quote (Perf3ction @ Jul 7 2013 08:45pm)
ever tried opening a door that opens inward when you have 2 tons of barf spread throughout your house after reading shitty LoL thread?


safety doors open outwards so you can escape easier in case of emergency

This post was edited by eyewuvd2 on Jul 7 2013 07:06pm
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