Quote (820 @ Nov 8 2012 11:19pm)
Generally actions = advantage, it's much easier to press 4aaaaaaaaaaaa and queue up a ton of marines than having to look away from a battle to warp in, the advantage is I get units in a battle.
The problem is that Terran's units are way more cost effective, if I lose my HT's/Archons/Colossus , warping in Zealots at that point is kind of useless.
why do you have to look away to warp in? if you're engaging without a forward pylon, there's something wrong
also, it's not just marines, you need to rally marines/marauders, hellions/tanks/thors, vikings/medivacs, so terran has to rally/box units from 3 different production structures, with different move speeds, and different spawn rates
if anything, pressing 5rrrrrrrrrrrrrrrrrrrrrrrrr is the zerg macro style.
and BECAUSE all my units have two states (larva -> egg) it's much easier to preset control groups for my different units (5fff, ctrl+click eggs, keybind) and when engagements are active and i'm trying to macro, i can always fall back on my rallies and boxing to assist, terran doesn't have that luxury.
e: not only that, but zerg macro has access to sloppy macro mechanic luxuries (backspace injecting) that allow you to just cycle through and hit all your injects in half a second. granted, like i mentioned, it's sloppy, but it gets the job done.
This post was edited by nerobellum on Nov 9 2012 01:48am