Quote ([fB] @ 2 Aug 2013 13:37)
what he wanted to say is:
4 emps take away ~1/2 of the whole protoss armys life (aka the shields) and possibly also hits a few templars. so it does a lot more for you than 2 thors that shoot 3-4 times until they are roflstomped by immortals.
on topic:
i also think pure mech is weak against protoss.
but adding in a few tanks for good measure is always helpful in big engagements, so why stick to pure bio lategame when the investement into a few +1 tanks isn't that big of an investement?
i also don't understand why terran doesn't use raven a lot more. one pdd keeps your vikings alive a lot longer so they can shoot down the colossus, 2-3 hunter seeker do massive damage to a deathball if the toss messes up and doesn't feedback them or seperates the target unit fast enough.
adding in tanks to bio is actually the worst thing you can do.
Go mech, or go bio.
If you mech you need to get banshees ravens and ghosts and a bunch of widowmines next to your tanks n thors, and as many hellbats as much minerals you have to dump
you need to be AGRESSIVE AS FUCK with banshees hellion runbys and hellion drops
for the lategame you need to set up mine fields from your remaining mines, with turrets (a bit bw style) with tanks, and you need to create choke points to fall back to with PFs so a zealot remax won't wreck you (useful with bio too)
once you got this start to trade and get up a comp of raven bc viking ghost with the addition of a few thors.
pdds work perfectly fine against tempests, so he won't be able to force you into an engagement wich would probably bad for you, if you have enough ravens
Getting Yamato cannon is also important for your bcs, gives you hell a lot of firepower.
(For the superlategame you need to get rid of all of your siege tanks hellbats and widowmines, they are just a waste of supply)
Engagements are all about patience, never engage until you are sure about the outcome being in your favor.
This post was edited by Cpt_Ghost on Aug 2 2013 07:21am