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Jun 22 2013 05:26am
Quote (Cpt_Ghost @ Jun 22 2013 11:58am)
my micro is actually godtier coming from w3, i more lack macro, but the thing is, my p opponents lack both, and they still can win :)


Who you trying to kid, kid.
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Jun 22 2013 07:52am
terrans have to learn to implement ravens into their lategame vs toss. can't be stuck on just ghost as the only spellcaster.

and crying about msc when you have bunkers to shut down early agression is just an awful excuse
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Jun 22 2013 07:54am
I can usually win TvP through drops but I wouldn't know how to win if they were to be held ( which they can ).
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Jun 22 2013 08:11am
Quote ([fB] @ 22 Jun 2013 14:52)
terrans have to learn to implement ravens into their lategame vs toss. can't be stuck on just ghost as the only spellcaster.

and crying about msc when you have bunkers to shut down early agression is just an awful excuse


bunkers don't shut down shit, just letting you know.
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Jun 22 2013 09:33am
Quote ([fB] @ Jun 22 2013 08:52am)
terrans have to learn to implement ravens into their lategame vs toss. can't be stuck on just ghost as the only spellcaster.

and crying about msc when you have bunkers to shut down early agression is just an awful excuse


have you ever played terran? you must be new.
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Jun 22 2013 11:52am
my tvp early game is strong, i can hold all ins n shit,
its just dumb how much aoe toss has
archons
storm ( ht)
and colossus
and then let alone fucking forcefields, and how fast they can reproduce 20x+ units late game anywhere on the map
and they have anti air and ground defense, and the new mothership core..


my micro is behind superb
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Jun 22 2013 12:19pm
Unlike tvz where you can just overwhelm your enemy, you actually have to use your brain in tvp and outmanoeuvre your enemy so you can take advantage of your mobility.

It's like saying hey if I do a safe build, play safe all game and just do a three pronged drop in the mid game I deserve to win thr game because look st my pro micro and multitask hurr durre
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Jun 22 2013 12:31pm
You can't fight the army straight ahead, the balance doesn't allow that.
(Unless you are doing some kind of +2+2 200/200 timing with scv train, which does get raped by any player who goes HT before colossi.)
Just drop like a little girl and make sure the drops dont die.
In a rare situation when you have ghosts, vikings ,+3+3 200/200 you can start to fight!

This post was edited by MIQU on Jun 22 2013 12:32pm
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Jun 22 2013 04:30pm
just attack at the right times and from different locations.
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Jun 22 2013 04:40pm
Quote (Beboo @ Jun 22 2013 05:52pm)
my tvp early game is strong, i can hold all ins n shit,
its just dumb how much aoe toss has
archons
storm ( ht)
and colossus
and then let alone fucking forcefields, and how fast they can reproduce 20x+ units late game anywhere on the map
and they have anti air and ground defense, and the new mothership core..


my micro is behind superb


damn bro u QQ hard!
look at all the aoe terran has
emp ( ghost )
siege tank
nuke ( ghost )
thor
hellbat
hellion
seeker missle ( raven )
widow mine

and then let alone fucking stim, making them mariners super fast drug addicts, even making their trigger finger pull faster.

This post was edited by crazysmoker92 on Jun 22 2013 04:41pm
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