Quote (Kilala @ May 30 2013 10:39am)
that's why you get out more marines, i also attack the hatch with my scout scv + the scv that finishes my cc and rax at my wall just to get it down earlier o_O
but if you prevent creep from being spread or spines from going up you won't be in that shitty of a position
Yeah I'll have to check this out and timings and stuff next time some1 does it to me. I was going factory tech anyway just because I had the 120 gas or so already.
But what I was mainly talking about is if u get 10 pool + natural steal...if they attack your wall with 8 lings...and steal nat you can'T make bunker + go out until you have like 4 marines or so or maybe 3 and a few scvs idk
it just seems like the contain can give them the time to get the hatch up (especially if they keep making more lings just to be able to get the hatch up with spines then droning after
And your 2nd rax is kinda delayed alot so u wont have many marines at all and cant make bunker
Defending a natural steal if they arent early pooling should be an easy win I guess if I pull off workers and go heavy bio (havnt tried it yet, except once, I kept going factory)
This post was edited by Nevada on May 30 2013 08:49am