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May 24 2013 03:51pm
Quote (Burzum @ 24 May 2013 22:24)
I wrote a legitimate response to this but then erased it because the logic obviously goes way over your head. 

So I'll just tl;dr : Your logic: "I can't beat swarmhosts with mech therefore mech isn't viable." You're just admitting you're bad at mech thats about it.


Or you just can't play zerg, at all, really.
Once zerg gets to a certain number of swarmhosts, they will slowly break through your defense, no matter how many siege tanks you have. You can't stack up your siege tanks, since with the blinding cloud the zerg would just roll you over, therefore you won't have enough effective DPS to finish the locust off before they can even shoot. Next to that the zerg can prepare for anything, you won't be able to drop, you can't do shit, you can't pressure forward, the locusts spawning period is just too short, to engage into them without major losses against basically FREE units. You are free to tech to the fuck ever you want, get a big fucking bank, while the terran sweats blood just to not to lose resources to your free units. Raven's don't doo shit against swarm hosts sadly, they are too big to be affected by their aoe. Only way out is a 200/200 skyterran comp, but let's be honest I'll make 40 swarmhosts earlier than you can produce a single battlecruiser while trying to survive (wich is still only giving you a chance of winning) It all really depends on how the zerg plays it out, there is nothing you can do against a decent zerg.
You are pinned down, forced to bunker up, cannot be active on the map, you cannot do shit, and locusts are slowly tearing you apart gg, that's mech tvz for you. There are very small timing windows where you can actually do anything to kill or hurt the zerg just enough not to get into this situation. Why would anyone fucking struggle with that when bio mine is just the way better. And no, your mid master terran on NA doesn't mean shit, you don't play against anyone close to decent with zerg LOL.

This post was edited by Cpt_Ghost on May 24 2013 03:52pm
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May 24 2013 04:17pm
blanket blindling cloud on seiged tanks + anything means you get fuxxxxxxxxxxxed



You pretty much have to turtle successfully until ravens ....... which is harder than it sounds when the 4th/5th bases on many maps are a stretch, and some maps are not easily splittable

This post was edited by eyewuvd2 on May 24 2013 04:17pm
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May 24 2013 04:32pm
You can use hellbats to drop, split your tanks for blinding cloud, use widowmines, turtle up and expand while hellion/hellbat/widowmine harassing. Swarmhosts have diminishing returns the later into the game you get, unless you suffered too much damage in the early/mid game. Seeker Missle works well against vipers, so do vikings and ghosts work well to neutralize vipers and nukes can be advantageous to gain positions. Banshees also rape swarmhosts if theres no hydra/spore support (If there isn't any he will get it, but you force him to establish that type of position and delay him further.) Thors are also really fucking good units.

There are plenty of people who have great success with mech in GM and up, ghost you're mid masters too. I've had a lot of success with mech in the past, playing it and playing against it. Your ad hominems don't really validate anything in your arguments.


There are a plethora of timings terran can do to hurt or hinder the zerg economy in the early/mid game, Take advantage of this

This post was edited by Burzum on May 24 2013 04:33pm
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May 24 2013 04:39pm
maybe we will see more nukes in TvZ to get those imba swarmhosts to at least unburrow
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May 24 2013 04:41pm
Quote (Burzum @ 24 May 2013 23:32)
You can use hellbats to drop, split your tanks for blinding cloud, use widowmines, turtle up and expand while hellion/hellbat/widowmine harassing. Swarmhosts have diminishing returns the later into the game you get, unless you suffered too much damage in the early/mid game. Seeker Missle works well against vipers, so do vikings and ghosts work well to neutralize vipers and nukes can be advantageous to gain positions. Banshees also rape swarmhosts if theres no hydra/spore support (If there isn't any he will get it, but you force him to establish that type of position and delay him further.) Thors are also really fucking good units.

There are plenty of people who have great success with mech in GM and up, ghost you're mid masters too. I've had a lot of success with mech in the past, playing it and playing against it. Your ad hominems don't really validate anything in your arguments.


There are a plethora of timings terran can do to hurt or hinder the zerg economy in the early/mid game, Take advantage of this


You clearly didnt read my post.

This post was edited by Cpt_Ghost on May 24 2013 04:42pm
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May 24 2013 04:41pm
Quote (Butt_Commander @ May 24 2013 02:39pm)
maybe we will see more nukes in TvZ to get those imba swarmhosts to at least unburrow


People use it in TvP for the same reason, I don't see why it couldn't work in tvz

Quote (Cpt_Ghost @ May 24 2013 02:41pm)
You clearly didnt  read my posts.


I read your posts, I responded. Your anecdotal failures do not mean that it applies to everyone. Plenty of people have success with mech, biomine is just more prevalent because it's easier to win with currently.

This post was edited by Burzum on May 24 2013 04:44pm
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May 25 2013 01:42am
Quote (Burzum @ May 24 2013 05:41pm)
People use it in TvP for the same reason, I don't see why it couldn't work in tvz



I read your posts, I responded. Your anecdotal failures do not mean that it applies to everyone. Plenty of people have success with mech, biomine is just more prevalent because it's easier to win with currently.


whats it like taking this game super serious and not getting paid for it? waste of time?
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May 25 2013 01:49am
Quote (mike888 @ May 24 2013 11:42pm)
whats it like taking this game super serious and not getting paid for it? waste of time?


I get paid while I'm playing the game, almost as good imho.
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May 25 2013 02:08am
Bio mine is really good and you can afford to mess up with it more than you can with mech. Mindless MMMM or strategic reactions that result you in making units based on their units, it's not that hard.
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May 25 2013 02:15am
Quote (coLstory @ May 25 2013 12:08am)
Bio mine is really good and you can afford to mess up with it more than you can with mech.  Mindless MMMM or strategic reactions that result you in making units based on their units, it's not that hard.


I agree with this completely. MMMM makes more sense to improve at, but mech is still strong
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