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May 15 2013 06:48am
Quote (JBoss @ May 15 2013 10:47pm)
out of interest how much energy is needed on the medi to 1 shot it with fb?


150
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May 15 2013 06:50am
Quote (ZachFreeman @ May 15 2013 08:48pm)
150


is that full energy?

(i play Z, never looked at medi energy sorry)
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May 15 2013 07:00am
Quote (JBoss @ May 15 2013 10:50pm)
is that full energy?

(i play Z, never looked at medi energy sorry)


200 is max energy on all units that have energy
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May 15 2013 07:03am
1)
1-base/2-base = less macro = more micro

2)
i never upgrade, couse strong whitout it!
locusts have 12 damage, nn to make it 15
when pesty terran build tanks only, only then a armor upgrade is welcome
(65life locust / 35tank damage-3armor = 3shotted instead of 2-shotted

3)
locusts not fear mines
they locate them
and then oversees comes
so locusts wave 2, crush thouse mines whitout casualties
ofc you also have spore crowlers to detect them, if you creep is overtaking enemy teretories

4)
be sure to upgrade to Lair before you make queen
after that you overlords can start creep spread arround enemy base
defensive structures can be placed and moves
queen can place tummors arround enemy base, under overlord, allow creep rush, whitout creep hi-way

5)
swarm host locusts have been added to the game to give zerg ground dominance.
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May 15 2013 07:11am
Quote (coLstory @ May 15 2013 11:03pm)
1)
1-base/2-base = less macro = more micro

2)
i never upgrade, couse strong whitout it!
locusts have 12 damage, nn to make it 15
when pesty terran build tanks only, only then a armor upgrade is welcome
(65life locust / 35tank damage-3armor = 3shotted instead of 2-shotted

3)
locusts not fear mines
they locate them
and then oversees comes
so locusts wave 2, crush thouse mines whitout casualties
ofc you also have spore crowlers to detect them, if you creep is overtaking enemy teretories

4)
be sure to upgrade to Lair before you make queen
after that you overlords can start creep spread arround enemy base
defensive structures can be placed and moves
queen can place tummors arround enemy base, under overlord, allow creep rush, whitout creep hi-way

5)
swarm host locusts have been added to the game to give zerg ground dominance.


Look leave the advice to tommy please?
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May 15 2013 07:24am
Quote (NoLimit028 @ May 15 2013 12:33am)
Keep your army split between both your bases, have an obs watching his army, if his army is approaching you can bring your army together and fight.

If he does kill probes, just use chrono boost to get out like ~10 probes in 30 seconds.


10 probes in 30 seconds, I dont think so :D
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May 15 2013 07:33am
Quote (ZachFreeman @ May 15 2013 12:48pm)
150


http://wiki.teamliquid.net/starcraft2/Energy

(150-50)/ 0.5625 = 178seconds after medivac have been completed, it have 150energy

would make me gess that 99% of medivac that makes drops have less then 150energy
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May 15 2013 08:08am
Cheers for the tips, I'll give it a go.
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