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May 2 2013 01:58am
Most pvp games will end early (under 10mins) that is the nature of the match up.

Play more and you will improve, find someone near your lvl or slightly higher and play the same match up with them.
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May 2 2013 12:46pm
Quote (madeinchinars @ May 1 2013 09:54pm)
define probe scouting?

do you count pylons, recognize builds? know counters? counter gas, chrono etc etc?

small basically free things that will have huge impact on your pvp.


I know a fair amount of counters but I still haven't found answer for certain things. I chrono constantly and I'm usually supply capped for 30-40 seconds a game in a very late game. Last game I played kid had 80apm vs my 150 and he was capped for over 5 minutes, no idea how the fuck I managed to lose that.
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May 8 2013 02:26am
which unit causes the most problems at the late game?

may upload a replay?!

This post was edited by mothman555 on May 8 2013 02:27am
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May 8 2013 03:46am
Quote (jadeoshbogosh @ May 2 2013 06:46pm)
I know a fair amount of counters but I still haven't found answer for certain things. I chrono constantly and I'm usually supply capped for 30-40 seconds a game in a very late game. Last game I played kid had 80apm vs my 150 and he was capped for over 5  minutes, no idea how the fuck I managed to lose that.


chrono = 33.33% reduced production time on a building, when resurch or make units
20sec duration 25energie cost 0.5625 energy regeneration per game second. 33.33%reduced production costs = 15%reduced production time on 1 building per nexus


verry usefull for first drones, and for first tec units, and for resurch
near useless for late game unit production


mebe he was maxed out to 200pupulation for 5min, couse supply blocked
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May 8 2013 09:51am
Quote (Tommyvv @ May 8 2013 01:46am)
chrono = 33.33% reduced production time on a building, when resurch or make units
20sec duration 25energie cost 0.5625 energy regeneration per game second. 33.33%reduced production costs = 15%reduced production time on 1 building per nexus


verry usefull for first drones, and for first tec units, and for resurch
near useless for late game unit production


mebe he was maxed out to 200pupulation for 5min, couse supply blocked


when u are at 200/200 it doesn't count that time as supply blocked on the score screen. I'd say that mass goons probably give me the most trouble or those new long range air units I never use. I usually stick with a standard robo build or I bust into voids if I feel like he is going to out robo me.
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