thank you for insight.
In the first game I had 2robo - 6collosus at the end but he added corruptors so i got fucked when i tried to move out. I reacted way too slow I guess
I did not think about warp prism too, I agree it should have helped a lot.
The 7gates blinks was perfect but I can t really open that every game...
Quote (dwalk1989 @ Apr 9 2013 08:10pm)
once u have like 6+ cannons and 2 colossi you can defend the locusts indefinitely, just dont forget to get +2 and get a healthy amount of gateway units for when you push out
once u are "stabilized" you can start harrassing with a warp prism because the zerg isn't going to have +1 carapace and if he's taking a third and/or getting roaches it's going to cut into his little contain and even if you dont do any damage with the harrass because of roaches or something you're likely going to be able to push out anyway
when u harrass just go for the third base because if he has one it probably just finished or is building
ok thx
Are you sure about the numbers of collossus / canons? because he had like a freaking lot of swarmhost... even with 4/5 colo (but less canons) I was loosing some health ...