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Starcraft I & II
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Views: 377
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TaY_VaNo
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Posts: 12,213
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#11
Apr 6 2013 04:11am
1 Army.
Kayvaan
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110.00
#12
Apr 6 2013 08:47am
F2 + A
raineplayshalo2
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#13
Apr 6 2013 09:02am
1 army
2 army
3 army
4 drone scout/ builder drone for first few minutes, then important buildings to start upgrades on
5 all hatcheries
6 all queens
7 overseers
8 drops
9 drops
0 all outlying overlords to pull back in if needed, or spread out again later
j0ltk0la
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Joined: Jun 3 2007
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#14
Apr 6 2013 09:26am
1. Army, Hatches, Queens
Kamachi
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#15
Apr 6 2013 10:06am
Quote (killgoreisleet @ Apr 6 2013 11:26am)
1. Army, Hatches, Queens
gEckoStar
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#16
Apr 6 2013 10:27am
1 army, 3 queens, 4 hatches, ..... thats it....
martuna
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#17
Apr 6 2013 10:33am
Quote (gEckoStar @ Apr 6 2013 12:27pm)
1 army, 3 queens, 4 hatches, ..... thats it....
omg same
Ferrite
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#18
Apr 6 2013 11:03am
dat1a
Testiclese
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Joined: Jul 7 2008
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#19
Apr 6 2013 11:35am
Far from pro, but I generally do it this way:
1-harass units/casters (mutas/infestors/vipers)
2-roaches/banelings (support units)
3-zerglings+ultras (main army)
4-split army (if I'm doing a 2 pronged attack), or brood lords
5-corruptors
6-evo chambers + spire(s)
7-unused
8-creep queens
9-inject queens
0-hatches
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