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Jan 30 2013 06:54pm
Quote (Whatda @ Jan 30 2013 07:16pm)
well my enemys spam mostly siege tanks and i dont have an answer against it. i build brootlords to counter them but then he comes with vikings. to counter vikings i build those things that can morph to broods. but then he has alot of marines to kill my anti airs and when i try to fight his army he just sits there with his mass tanks and shoot all my ground units like paper. my only enemy in the ladder so far is terran. im so afraid of them. i always feel upset when i see an terran in the loading screen


You seem to be just having trouble microing them. What are your control groups? Have you tried any micro trainers on custom games?
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Jan 30 2013 07:40pm
Quote (BardOfXiix @ 31 Jan 2013 02:42)
So against those early tank timings the key si to have roaches (if it's tank/hellion, called "mech") or lings/blings (if tank/marine) and a good number of infestors (8-12 at this point).  Hit big fungals on the hellions or marines and spawn some ITs on the tanks.  If you have lings make sure to surround the tanks, if roaches just stutter step and get close so the front ranks can't hit you.

Also work on your brood lord composition.  You want 14-20 infestors, corruptors, brood lords, and lings or roaches on the ground.  Just stop things from getting underneath your brood lords and push slow & steady.  Fungal groups of marines and just push into his base keeping your army all together (don't let the slow units fall behind).


thanks dude u gave me good infos

Quote (high_king_q @ 31 Jan 2013 02:54)
You seem to be just having trouble microing them.  What are your control groups?  Have you tried any micro trainers on custom games?


on start i did all units in group1 but i guess thats stupid. my groundunits are on 1 including infestors. and my airs are on 2. hatcherys on 3
answer to ur 2nd question. yes i did. micro isnt that problem im just totally new to the units of scII. just wanna know counters.

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