Quote (BardOfXiix @ 31 Jan 2013 02:42)
So against those early tank timings the key si to have roaches (if it's tank/hellion, called "mech") or lings/blings (if tank/marine) and a good number of infestors (8-12 at this point). Hit big fungals on the hellions or marines and spawn some ITs on the tanks. If you have lings make sure to surround the tanks, if roaches just stutter step and get close so the front ranks can't hit you.
Also work on your brood lord composition. You want 14-20 infestors, corruptors, brood lords, and lings or roaches on the ground. Just stop things from getting underneath your brood lords and push slow & steady. Fungal groups of marines and just push into his base keeping your army all together (don't let the slow units fall behind).
thanks dude u gave me good infos
Quote (high_king_q @ 31 Jan 2013 02:54)
You seem to be just having trouble microing them. What are your control groups? Have you tried any micro trainers on custom games?
on start i did all units in group1 but i guess thats stupid. my groundunits are on 1 including infestors. and my airs are on 2. hatcherys on 3
answer to ur 2nd question. yes i did. micro isnt that problem im just totally new to the units of scII. just wanna know counters.