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Oct 31 2012 01:50pm
Quote (eyewuvd2 @ Oct 31 2012 03:49pm)
let's be honest ... mutalisks are barely required, mass baneling beats everything on its own.  Make 12 and rest roach/ling/bane np


making mutas is like hitting a switch named "i want to micro for once"
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Oct 31 2012 01:55pm
Quote (BardOfXiix @ Oct 30 2012 11:09pm)
Build like 3 thors along with your marine tank comp.  Leave 1-2 thors at your base and push out with 2 thors.  Build turrets.
Enjoy winning against 90% of mutalisk players.
You may now return to a-moving across the map.



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This is pretty much the answer. Playing against a player going 24 mutas can be very difficult to deal with because the Zerg is being aggressive instead of passive. The purpose of mutas is to delay the Terran from pushing out and using drops. However if the Zerg does go this way he is going to be very late on his hive tech, but he should be expanding a bunch to compensate for it. As Terran just make your marines and some turrets at each base. If you can sneak a drop into the zeros base that is a great opportunity to expand or push because his mutas will have to go all the way back to his base. Thors are a huge investment just to hold of the muta harass. I think it comes down to apm and using your marines wisely to deal with the harass. If you manage to kill off all of his mutas he will be so far behind in tech that you could just push and probably see no hive units at all and just kill him.
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Oct 31 2012 02:00pm
Quote (sephiroth_117 @ Oct 31 2012 03:55pm)
This is pretty much the answer. Playing against a player going 24 mutas can be very difficult to deal with because the Zerg is being aggressive instead of passive. The purpose of mutas is to delay the Terran from pushing out and using drops. However if the Zerg does go this way he is going to be very late on his hive tech, but he should be expanding a bunch to compensate for it. As Terran just make your marines and some turrets at each base. If you can sneak a drop into the zeros base that is a great opportunity to expand or push because his mutas will have to go all the way back to his base. Thors are a huge investment just to hold of the muta harass. I think it comes down to apm and using your marines wisely to deal with the harass. If you manage to kill off all of his mutas he will be so far behind in tech that you could just push and probably see no hive units at all and just kill him.


#1 ... you will never kill all of his mutas. If you're lucky you'll get 1 or 2 with a marine stim

#2 ... throwing drops out on the map when he has mutas is probably not too smart unless you're pushing at the same time

unrelated:

#3: A thor left at base without marine support is a big joke


At the end of the day you have to accept the fact that when you push you could get a bunch of scvs raped ... just push quickly and decisively so he gets less time to destroy your base. Also, lair is only required for 2-2 and baneling speed

This post was edited by eyewuvd2 on Oct 31 2012 02:02pm
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Oct 31 2012 02:06pm
Quote (eyewuvd2 @ Oct 31 2012 02:00pm)
#1 ... you will never kill all of his mutas.  If you're lucky you'll get 1 or 2 with a marine stim

#2 ... throwing drops out on the map when he has mutas is probably not too smart unless you're pushing at the same time

unrelated:

#3:  A thor left at base without marine support is a big joke


At the end of the day you have to accept the fact that when you push you could get a bunch of scvs raped ... just push quickly and decisively so he gets less time to destroy your base


Your right, it is a pretty stupid style of play because then it just ends up in base trading.
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Oct 31 2012 02:19pm
Quote (eyewuvd2 @ Oct 31 2012 12:49pm)
yeah, dem middle turrets.  Dumb shits


Autocorrect is a bitch
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Oct 31 2012 02:21pm
Quote (Death_killaxx @ Oct 31 2012 04:19pm)
Autocorrect is a bitch


He pretty much corrected you on every point you made, lol...
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Oct 31 2012 02:24pm
Quote (Butt_Commander @ Oct 30 2012 07:29pm)
I think what you meant to say was; "Please switch to Zerg. Once your Mutas get raped by everything you will still win because carried by race."
It's cool though, people get those things mixed up alllll the time.


Quote (eyewuvd2 @ Oct 31 2012 11:49am)
let's be honest ... mutalisks are barely required, mass baneling beats everything on its own.  Make 12 and rest roach/ling/bane np


says the bad terrans
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Oct 31 2012 02:41pm
Terran OP
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Oct 31 2012 02:56pm
turrets are just to buy time really, if they're going mass muta then you know for a fact they won't have broods/infestors/ultras and they most likely won't even get 3-3, just keep some marines in your base, get a sensor tower if you really want and you can put up bunches of turrets (2-3 per spot then you have 16 or so marines ready to help) then you can go for a 2-2 or maybe even a 3-3 timing and just shit on him cause he won't have good upgrades with MASS muta, you can also usually just go do an early timing push cause mutas are only good at keeping you in your base, they won't have many banes so pre split and don't let him pick off your tanks with mutas

and yes thors are good but don't over do it, you need tanks to kill banes
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Oct 31 2012 02:59pm
It is very difficult to defend against muta harass when its catches you off guard. If you dont scout the spire before getting hit by mutas I hope you have a good supply of rines with thors on the way or its geegee prob.
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