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Sep 17 2013 12:01pm


Gonna start making up some 2 base timing attacks for each race. Feel free to post interesting ideas for 1 or 2 base timings attacks for each match up (I don't need pro builds, I want off-the-wall ideas)

ZvZ: Fuck this MU, 1 base baneling all-in, 6 pool + spine, f10+n
ZvP: Roach timings against FFE. What looks good against gateway expands?
ZvT: Maybe drops off 3 base? Nydus? The only real 2 base stuff for Zerg is ultra-all in banelings :(
TvZ: Looking at 1 base bunker rushes against the nat
TvP: Ghosts :>
TvT: I want to play around with the 1-1-1 concept now that tanks have been updated.
PvZ: This has been explored to death, so the theme will be warp prism use for multi-pronged attacks
PvP: Interested in immortal timings OR going after oracle harass. Thoughts?
PvT: Standardly, people go for colossi first. I'll play with 2 base storm timings.

Love to hear your thoughts. Will post replays of anything especially silly/interesting.
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Sep 17 2013 12:27pm
ur like a silver league catz ROFL

honestly u should try to get to a higher level first, when ur in a low league it doesn't matter wat u can do...you can still win n e ways
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Sep 17 2013 02:15pm
Quote (OmegaBoy @ Sep 17 2013 01:27pm)
ur like a silver league catz ROFL

honestly u should try to get to a higher level first, when ur in a low league it doesn't matter wat u can do...you can still win n e ways


Nevada, why do you make so many multi's?
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Sep 17 2013 03:22pm
check my sig!!
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Sep 17 2013 09:45pm
im like the king of 2 base
ask me anything u want to know about pulling scvs
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Sep 17 2013 10:12pm
Quote (gEckoStar @ Sep 17 2013 08:45pm)
im like the king of 2 base
ask me anything u want to know about pulling scvs


Pulling SCVs = all-in
I'm interested in timing attacks that can deal significant damage (if successful) or will give a transition into the late game (if they aren't so successful).
But mainly I'm just looking for off-the-wall ideas, so if you have any non-standard timing attacks I'd love to hear them.
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Sep 17 2013 10:20pm
Quote (BardOfXiix @ Sep 17 2013 08:12pm)
Pulling SCVs = all-in
I'm interested in timing attacks that can deal significant damage (if successful) or will give a transition into the late game (if they aren't so successful).
But mainly I'm just looking for off-the-wall ideas, so if you have any non-standard timing attacks I'd love to hear them.


o i dont have any of those builds... as a terran player its either all in (for real) or macro game for me
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Sep 18 2013 12:32am
teh swerm hurst

e/ 99% efficiency according to tommy

This post was edited by x]FoRsaKeN[x on Sep 18 2013 12:33am
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Sep 18 2013 12:33am
Quote (x]FoRsaKeN[x @ Sep 18 2013 01:32am)
teh swerm hurst

e/ 99% efficiency according to tommy


:drool:
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Sep 18 2013 08:50am
I loved this game when we had like 10 people always in the chat channel.

Them was good times.
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